___________ ______ ______ ____________ ! \ ! ! ! ! / / ! ! _ \ ! ! !_! ! / / _______/ ___! ! !_\ \_! ! !_\ \ \____ :::! !:/ / /:! _ ! !::\_______ \ \::: :::! / /::! !:! ! !::/ / /::: :::!___________/:::!______!:!______!:/___________/:::: :::::::::::::::::::::::::::::::::::::::::::::::::::::: ::::::::::::::[ Dead Hackers Society ]:::::::::::::::: :::::::::::::::::::::::::::::::::::::::::::::::::::::: ________ _______ \ ______\ /_____ / \\ \\ // // \\ \\ // // \\ \\ // // \\ \\// // \\ \/ // \\ // ------------- \\ M i X // ------------ ------------- // I I \\ ------------ // \\ // /\ \\ // //\\ \\ // // \\ \\ // // \\ \\ // // \\ \\ //_____// \\____\\ /_______/ \______\ X - MIX volume number two July 30, 1998 - IMParty 7 release --------------------------------------------------------------- ----------------------- Requirements: ------------------------- Atari Falcon or compatible computer. 4 megabytes ram, 350k has to be ST-Ram. Some hd space (a bit less than 3 megs...) Weird musictaste (this is important!) --------------------------------------------------------------- ------------------------ Disclaimer: -------------------------- DHS takes no respoinsibility for damaged musicears and/or damaged computer hardware that might occour when running this demo. --------------------------------------------------------------- ---------------------- Compatibility: ------------------------- We have tested it on 4 and 14 meg Falcons from TOS and MiNT. With screenexpanders such as VI2 and Blowup. We did not experience any problems. If you have FastRam, that can be used except for the screenbuffer, which is always reserved from ST-Ram. That means about ~3.3 meg FastRam must be free and ~350k ST-Ram. For ST-Ram-only owners there must be ~3.7 meg free ram. If you suffer from dubblesync problems on VGA (getting twice as many vbl interupts) use the included "TwinSync" patch-tsr program. Do NOT use this if you have no bug, or are using RGB. --------------------------------------------------------------- ------------------------ Credits: ----------------------------- toodeloo did all music and the intropicture evil made the remaining graphics and the programming L De Soras made the Graoumf replayroutine Axe did the ICE-Depacker --------------------------------------------------------------- ------------------------ Contact: ----------------------------- e-mail: toodeloo: toodeloo@swipnet.se evil: ae@wombat.ludvika.se world wide web: http://dhs.atari.org http://toodeloo.atari.org --------------------------------------------------------------- ------------ Greetings (in special unorder): ------------------ Crews: Mind Design, Wildfire, Avena, Poets of decay, Cobra, Collapse, Checkpoint, 2-Life Crew, Aura, Effect, FUN, IMPonance, Toys, The Black Lotus, Lazer, Istari, Maggie Team, New Beat, YesCrew, Mystic Bytes, Reservoir Gods, Aggression, .tSCc., Persons: Joakim Andersson, Dasse, Sundance, Joost van Schoot, Prana, Matthew Couldson, Dixy, Jeroen Tel, Jogier Liljedahl, Ming, Fabio Barzyagli, Anders Akerheden, Dr cucumber, Tronic, Virtuos, Goldfinger, Niklas Sundin, db, Mogwai, Curt Kool, Drax, Laxity, zpp, zond3, djamm, dj neutron, james smith, duke, musicgirl, litikk, great fox, cyberzip, heatseeker, lisa a, steve gilmore, novus, katchor, cedyn, dipa, Did we forget you? If so, that's probably because we (and probably nobody else) have heard from you in a long time, get active! --------------------------------------------------------------- ------------------- About the music: -------------------------- These songs are nothing for the ones who think that "S.O.A.P." or "Aqua" make really cool music. No, the X-MIX series are made for people that like different music. Experimental. Which isn't mainstream and so on. You might have seen "X-MIX" on MTV at late nights (usually at the excellent "chillout zone" show). Our X-MIX Falcon-demos are influenced by those, and sometimes some of the tunes are converted from "the real thing". --------------------------------------------------------------- ------------------- About the demo: --------------------------- What demo? I hear you say.. Well there isn't any demo effects to look at. We know this and critic demo-reviewers should not see this as a demo, but as a musicrelease! Well take it or leave it.. It's sparse on gfx movement of a few reasons, the main one being lack of cpu time. The other lack of RAM. However, Toodeloos experimental songs now run without the need for an accelerator, or need for more than 4 megs ram. That's what you get in return for the graphically quite tame thing.. Now let's cook some eggs!