>>>>>>>>>>>>>>>DUNE/SECTOR ONE PRESENT<<<<<<<<<<<<<<< ------ANTIQUES------ This demo is STe only (requires 1 meg). ---------------------Credits------------------------- Coding heroes: Chuck, St Ghost and Zerkman with some help from Baah/Positivity Pixel hero: Mic YM hero: Dma-SC Oldschool Legend: ES/TEX (thanks Erik!) ----------------------Infos-------------------------- As you might notice, this demo features a lot of gfx. I (mic) really wanted to come with art which would go beyond what you usually see on ST. The two mini slideshows you have in the demo should hopefully hit the spot. The first one features 17 pictures displayed using raster splits. I've been a long time user of rasters in my pictures and I've tried this time to go way beyond what i've done before. The second slideshow uses a special rout created by Zerkman which can display up to 29791 colours at once on an STe with a lower border overscan. All the pictures used in that part have been rendered using 3ds Max and processed using Zerkman's tool. Regarding the code, a lot of time has been spent on optimization, for both display and math routs. For instance, the splines in the demo use up to 12 control points with more than 100 lines drawn in one frame. A special note to all emu users: please try to watch this demo on the real hardware to get the real experience. The musics for instance are very different from what you can get through emulation. ----------------------Final-------------------------- This will be our last demo for a little while since we are now busy with some other projects which are not ST related and because of lack of time in general. Stay tuned, stay Atari!