CLOGGED UP A GAME BY RESERVOIR GODS [c] 2004 - 2005 --------------------------------------- FADE IN OVERLAY. TITLE "THE FLAT OF THE LAND" EXT. THE WINDMILL - SUNSET The dutch lowlands. The windmills sails cast long shadows across the flat land. A tall figure strides towards the entrance, his pace in sync with the windmill's motion. INT. THE WINDMILL. PETER CHANDELIER closes the door and hangs up his coat. His wife KAAT looks up and smiles. KAAT How was your day? PETER Yuss yuss. Very good. The tulip crop is coming up well. How was the whoring today? KAAT (laughing) I had an English client today who wanted me to dress up as a car park. PETER (grimacing). Those English are all perverts. CUT TO: Darkness. A door opens revealing this is in the interior of a shoe cupboard. It is packed from floor to ceiling with a shiny array of clogs. PETER removes the clogs from his feet and tosses them into the cupboard. As the door closes there seems to be movement from within the cupboard as if THE SHOES ARE ALIVE! EXT. THE TULIP FIELDS - DAY PETER is seen walking in slow motion through the field, his hand draping through the tulips whilst choral music plays in the background. CUT TO: PETER's face fills the frame. His eyes narrow in consternation. Beads of sweat form on his forehead. INT. THE COFFEE SHOP - DAY Amongst the clouds of smoke a group of farmers are in an agitated discussion. The door bursts open revealing an ashen faced PETER. PETER (anguished)The TULIPS! FARMER #1 Yuss son. We know. FARMER #2 Calm down son. Have a spliff. PETER No thanks, I'm trying to give up. (pointing to his arm) I have this Skunk patch. (a beat)But the tulips! FARMER #1 Sit down son. I have a tale to tell. EXT. THE DUTCH LOWLANDS - DAY Aerial flyby of the flat country. FARMER #1 (V.O.) For centuries, Holland was God's own country, an unblemished flemmish paradise. It's people were honest, gentle, god-fearing folk surviving on an humble existence of tulip farming, prostitution, soft drugs and hardcore pornography. But in 1305, a great tragedy struck the land. A young fluffer by the name of Ruud Awakanin tripped on the ground. The nation was shocked. This area of the ground WAS NOT TOTALLY FLAT. The nation went into mourning. Why was God punishing them like this? They planned to sacrifice virgins to appease their deity, but could find none in the country and had to invade Luxembourg. But the bloodshed was to no avail. The bump remained. Just as all seemed lost, a resourceful dyke repair man stepped in with an invention that would save the nation. Using the simple power of trees, he fashioned a pair of wooden shoes that he dubbed "clogs". Using these he was able to stand on the bump and flatten it and the country was saved. INT. THE COFFEE SHOP - DAY FARMER #1 And now, some 700 years later, bumps have been discovered again in the tulip fields, threatening to destroy our crops. But history teaches how we can restore the equilibrium ... PETER (interrupting)Of course! The clogs! I must flatten the land with these wooden wonders! PETER quickly exits the coffee shop, dashing off into the distance. INT. THE CLOG CUPBOARD - DAY A low rustling noise can be heard which increases in volume until you can make out that it is a single word being repeated by a multitude of voices: "BUMP". The clogs are talking. BATTERED OLD CLOG: It is happening again! BABY CLOG: (nervously)What? What? BIG BLUE CLOG: The bumps! Like the legend! BATTERED OLD CLOG: They will make us walk the earth. From dusk till dawn we will be trodden into the ground to flatten this bump. We will be awash in footsweat. BROWN CLOG: I can't take it. We will be worn out. It will be the scrapheap for us! YELLOW CLOG: Cobblers. CAMERA pans down to a small red clog at the bottom of the pile. Amidst all the hubub, this shoe is sitting calmly, thinking. CLARK CLOG (V.O.) It was at this point that I made my mind up. I had to get out. I wasn't going to be walked over any more. Slowly and surely, I drew up my plans to escape. --------------------------------------- GAMEPLAY The objective of the game is to get your clog to the exit. To achieve this you must move all pieces that are blocking the path to the exit out of the way. There are 3 types of pieces. The horizontal pieces can only be moved horizontally. Vertical pieces can only be moved vertically. On later worlds you will encounter square pieces that can be moved both horizontally and vertically. The less moves you make to complete a level, the better your score will be. Complete all levels to unlock the next world. --------------------------------------- LOSCORES Here you can view all the loscores from all worlds. Select the world you want to view, then page through all the scores using the 'NEXT' and 'PREV' buttons. The 'MENU' button returns you to the frontend. --------------------------------------- HELP Displays a brief overview of how to play the game. --------------------------------------- STATS Displays a load of stats about the games that you have played. The following stats are shown: Rounds - The total number of levels played Solo Games - number of solo games played Multi Games - number of multiplayer games played Levels Completed - number of levels completed Levels Perfected - number of levels perfected Helps Used - total number of helps used Helps Gained - total number of helps gained Moves Made - total number of moves made Total LoScore - total score from all levels Play Time - hours wasted --------------------------------------- OPTIONS Here you can set up the game audio and video. --------------------------------------- AUTOSAVE Enabling this option means that game will save after every level. If you disable autosave, the game will only save on exit. --------------------------------------- OPTIONS AUDIO Here you turn the music and sound fx on and off, change the volume and toggle the internal speaker state. --------------------------------------- OPTIONS VIDEO Here you can switch the display frequency between 50 and 60hz, change the gamma levels and centre the screen. --------------------------------------- PLAY You can choose to play the game in solo or multiplayer mode. In solo mode your aim is just to complete the level and move to the next. In multiplayer mode your aim is to complete the board before your opponent does. --------------------------------------- CONTROLLER SELECT Here you can select the controller(s) used by the players and the world to play. Valid controllers are: Mouse, Joysticks, Keyboard & JagPads. With the world select, you start the game with only World 1 unlocked. As you progress, you will unlock fresh and new worlds. --------------------------------------- LEVEL SELECT In this screen you are presented with a display of all the levels from the currently selected world. Each world starts with the first level being unlocked, and all the other levels being locked. When you complete a level, the next level in that world will become unlocked. When you complete all levels in a world, the next world will become unlocked. Each level will apear in one of 3 different states: - Unlocked (level is open for play) A blank tile is shown. - Locked (level is not yet open) A tile with crossed bars at top and bottom is shown. - Perfected (you got a perfect score) A tile with gold bars at top and bottom is shown. --------------------------------------- GAME You must get your clog to the exit. This is achieved by moving other clogs out of the way. To move a piece, move your cursor over it then hold down fire. Drag the piece to your desired location and release fire. Once the path is clear to the exit, the clog will escape and you will move on to the next level. If you have achieved a loscore, you will be asked to enter your name for the loscore table. There are three buttons you can click on during gameplay. From top to bottom these are: UNDO [curly arrow] This will undo the last move you have made. You can click on this multiple times to undo multiple moves. RESET [switch] Clicking this will reset the board into its initial state. HELP [?!] This will make the next move for you. If you have already made some incorrect moves, it will first reset the board. You gain extra helps by completing or perfecting levels. If you use helps in a level, you will not get a loscore or gain any new helps for that level. To exit the game, press F10. --------------------------------------- MULTIPLAYER MODE In this hectic bout of gladitorial combat, the screen is split in two. Each round begins with some serious shuffle time - this is not an excuse to stroke yourself, this is when you should mess up the board as much as possible. When shuffle time ends, the boards are swapped so you have to unscramble the board that your opponent messed up. The first player to release their clog wins the round. If you are a fast shuffler and want to get to the action ASAP, simply click on the tick box to indicate you have finished shuffling. When both players have ticked, the boards will swap. --------------------------------------- GREETINGS Alive Team Brume Cerror Checkpoint Cream DHS Dune Escape Equinox Foundation One Fun Gwem Mind Design MJJ Productions Mystic Bytes Nature New Beat Oxygene Paradize Paradox PHF Satantronic Steem Team TNB Torment TSCC Toys Yes Crew --------------------------------------- CREDITS code ............. pink music ............ msg graphics ......... sh3 graphics ......... exocet graphics ......... sarah testing .......... partycle testing .......... neo testing .......... stratagem [c] 2004-2005 Reservoir Gods ---------------------------------------