*---== ST REPORT ONLINE MAGAZINE ==---* """"""""""""""""""""""""" "The Original Online ST Magazine" ------------------------------- January 23, 1989 Volume III No.71 ========================================================================== ST Report Online Magazine ½ ------------------------------ Post Office Box 6672 Jacksonville, Florida 32236 ~ 6672 R.F. Mariano Publisher - Editor _________________________________________ Voice: 904-783-3319 10 AM - 4 PM EST BBS: 904-786-4176 ~ 12-24-96 HST _________________________________________ ** F-NET/FIDOMAIL NODE 350 ** Our support BBS carries ALL issues of STReport¿ and An International list of private BBS systems carrying STReport¿ for their users enjoyment -------------------------------------------------------------------------- Highlights ---------- ~ From the Editor's Desk ~ CPU Report ~ PAGESTREAM - Version 1.5 ~ FALCON F-16 Part II ~ Inside * NeoDesk II * ~ PUBLISH! -> UNFAIR!! ~ ST REPORT CONFIDENTIAL ~ DONGLE DILEMMA! **** PAGESTREAM 1.5 -> "GOOD STUFF!!" **** **** TOUCH-UP ..DONGLED! **** ======================================================================== AVAILABLE ON: COMP-U-SERVE ~ DELPHI ~ GENIE ~ THE SOURCE ======================================================================== From the Editor's Desk: ----------------------- Economy in programming is not a new subject, but since we now have an ST with up to 4mb in ram memory, must the "overhead" become so huge? Remember when programmers in general were extremely careful about how they put the code together? They made sure they used just what was needed and always "cleaned up" the code and made it as size efficient as possible. I have been told a good rule of thumb is; "if when you Arc a program it's size decreases appreciably it needs to be reworked". Having seen both extremes (the results when arcing programs) it is entirely believeable that some of the rather "largish" programs out there could use a little "housekeeping".....what's your opinion? Atari, once again, has managed to allow itself to become surrounded in rumor (unfounded or not). Perhaps the time has come for Atari to establish a Information Release Office where the public can obtain information directly from "the horses mouth" and thus, pay no attention to the rumor mill. Even though the rumors are "good" rumors it is sad to see vital information being forced to reach the userbase via "the back yard fence" when the front door would lend so much more credibility and strength the real story. Hopefully, Atari is going to sell Federated Stores, after all, if one were to look back at the track record (forget the profits or NON-profits posted by Federated) of the store employees and the desires of the management to upgrade the competence of those employees...it is a sad story of total incompetence caused by insecurity of the Federated management and the "I don't give a darn" attitude of floor workers of Federated. Both of the examples are strong indicators of poor management on the part of the parent company. As stated, it's good Atari is going to get back into the business of making and selling computers ..totally. 'Till next time... Ralph... "1989 - ATARI'S QUEST" ************************************************************************** NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE FOR A LIMITED TIME ONLY COMPUSERVE WILL PRESENT $15.00 WORTH OF COMPLIMENTARY ONLINE TIME to the Readers ST REPORT ONLINE MAGAZINE NEW USERS SIGN UP TODAY! Call any of the St Report Official BBS numbers (Listed at the top of ST REPORT) or Leave E-mail to St Report - R.Mariano Be sure to include your full mailing address so your Compuserve kit can be immediately mailed to you! NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE ************************************************************************** CPU REPORT¿ ========== Issue #5 By Michael Arthur Remember When: In Early 1981, Microsoft bought a version of CP/M for the Intel 8086 chip that had been developed by Seattle Computer (another CP/M OEM) for the sum of $50,000.00, later licensing it to IBM for release in their new IBM PC, around August 1981? CPU INSIGHTS¿ ============ Rebels with a Cause: EISA and the OSF -------------------------------------- Part II In Part I of this series, I explored the industry's dilemma of incorporating new technologies in computers, while dealing with the issue of compatibility with existing standards, and the rough decision as to when a new standard needs to be established. I used IBM's MicroChannel as an example of this. Now I will examine the various aspects of the EISA bus. In this issue I will also show the OSF's efforts to improve UNIX, and how they conflict with AT&T's. EISA and the MicroChannel: Two Divergent Paths Immediately after the introduction of the EISA bus, support for the Gang of Nine's innovation had begun to filter in from all areas of the IBM market. By year's end, over 100 computer and peripheral companies had announced their efforts to develop products for the EISA bus, some of which would use its multimaster capabilities. But many of these EISA-compatible computers will probably differ in their EISA implementations. Advanced Logic Research, in particular, is an example of this. ALR is developing a 33 MHZ 80386 EISA computer that has 64-bit wide address and data paths, making this computer faster than the ordinary EISA bus (which has 32-bit wide address/data paths). And although most of the other computer makers developing EISA-based computers won't be shipping them for several months, ALR is planning to introduce its computer in the Second Quarter of 1989, thereby becoming the first company to ship an EISA-based computer. In comparison, several of the EISA-specific expansion boards will be available around Fall 1989. The reason that computers and peripherals involving the EISA bus will be available so quickly (as compared with the slow introduction of MicroChannel products) is because the EISA "standard" is not actually integrated silicon, but a fully detailed set of specifications. While there are advantages to this method, as present PC AT cards can be easily modified to be EISA-specific, it is an almost certainty that compatibility problems could arise between EISA-specific cards and EISA-based computers. IBM's Chet Heath, the chief designer of the MicroChannel, has made the point that PC AT bus technology is obsolete, and that attempting to merge 32-bit address/data paths and multimaster technology with this aging standard could cause serious technical problems. This is true. One of the reasons that the PC AT bus is considered obsolete is that its design, originating in the early 1980's, only had a bandwidth of about 25-30 MHZ. The EISA bus improves this, having a limit of 35-40 MHZ. In comparison, while the NuBus has a bandwidth of 40 MHZ, it can be speeded up with faster circuitry (an option not available to the EISA, due to the intrinsic design), and the MicroChannel bus can theoretically go up to an 80 MHZ bandwidth. And given that the EISA specs must go through great extremes to cram MicroChannel-like features onto the aging PC AT bus, the possibility exists that IBM saw what would happen if they tried to do all this, and decided not to risk it. Incidentally, the MicroChannel's design is based on previous technology contained in IBM mainframes. But technical issues aside, it seems that the main issue with the EISA and MicroChannel buses is industry politics. Ever since the EISA bus was introduced, Compaq and IBM have been engaged in verbal skirmishes over these two technologies. Compaq has stated that the present AT bus (and their EISA superset) will serve almost all computing needs for years to come, while IBM has maintained that the AT bus is an obsolete and aging technology that needs to be completely replaced by the more powerful and sophisticated MicroChannel bus. These "turf wars" have tended to get pretty nasty, with Compaq calling the MicroChannel the "PC equivalent of New Coke", and IBM derising the EISA bus as simply Compaq's attempt to force IBM into setting up better licensing agreements for cloning the MicroChannel. And.. interestingly enough, both of these arguments are quite provable.. Also, Compaq has pointed out that none of the multimaster designs for either the EISA or MicroChannel Bus will be widely available until late 1989, and that when they are around, that boards using them will be targeted towards the workstation/high-end part of the PC market. Meaning that most PC owners will not need either EISA or the MicroChannel, and will probably stick to the present AT Bus standard. But all the industry politics surrounding the EISA and MicroChannel is really not about the merits of either architecture, but on how they should be handled. The Gang of Nine is giving the EISA specs to any computer company that wants them for a nominal fee, while IBM (in the decision that led up to the EISA bus) is asking for royalties of up to 5 percent on sales of MicroChannel Clones. Maybe it is IBM's policy, not IBM's innovation, that is the real issue.... AT&T, the OSF, and the Course of UNIX In May 1988,seven of the most influential Unix Developers, including IBM, Hewlett Packard, DEC, and German computer maker Siemens Inc., announced the formation of the Open Software Foundation, or OSF. The stated goal of the OSF is to openly develop an alternate systems/software standard for Unix. The catch: AT&T, the owner and licensee of Unix, has refused to join the OSF, and in fact, is developing a new version of Unix with Sun Microsystems. To understand why these large computer companies (any one of which owns a significant segment of the Unix market) are rebelling against the originator and principal owner of Unix, AT&T, it is necessary to go back to the beginning. Unix was originally made to be a multiprocessor standard, with its licensees having equal access to a growing operating system which would be managed and improved by AT&T to take advantage of the latest innovations in computer technology. But as time went on, AT&T did not compile such a good record of keeping Unix up to date. This resulted in Unix derivatives like Xenix and Berkeley Unix arising to meet these needs. These Unix dialects weren't that compatible, and Unix users were forced to fragment. Things remained stable for a while, but as innovations in user interfaces, graphics, and Unix itself emerged, the need arose for a new version of Unix which would both take advantage of these innovations and merge these "Unixes" into a cohesive, well defined standard. Seeing this need, AT&T announced that it was making such a system, in Unix Version 5.4, which would merge Berkeley Unix 4.2/4.3, AT&T Unix Version 5.3, and Microsoft Xenix, therefore establishing a solid Unix standard, and would also use a new graphic user interface for Unix, called Open Look. One small detail: Open Look was developed by Sun Microsystems, and they alone are helping AT&T make its new Unix. Meaning that Sun would become the most important Unix licensee (and the most profitable). Another thing is that Sun was also developing the SPARC, a new RISC (Reduced Instruction Set Chip) processor, and AT&T had mentioned that Unix Version 5.4 might take advantage of its special features. So faced with the problems of Sun being allowed to set the course of Unix in an exclusive partnership with AT&T (thereby becoming the leading Unix company), as a powerful, yet proprietary Unix lured users away, these leading Unix vendors took the only reasonable option. Instead of sitting passively by while AT&T and Sun lived happily ever after, they decided to make their OWN Unix.... Hence the Open Software Foundation, an independent corporation funded by its supporters that would devise a comprehensive Unix standard covering the areas of graphical user interfaces, enhancements to Unix, and other aspects of Unix. After development of their platform, the OSF would back it up with the things that they felt were lacking from AT&T. These things included: 1) Reasonable, stable licensing terms 2) A vendor-neutral decision process 3) Equal vendor influence in (and access to) specifications 4) A hardware-independent Unix standard that would evolve in a quicker, more rational fashion than AT&T Unix had. Also, when the OSF's alternate Unix standard has been developed, all of the OSF's member companies will migrate their entire Unix product line to it, in order to further support it. And as each member of the OSF has a greater share of the Unix hardware market than AT&T (and the OSF is quickly gaining new members), the united force of these Unix vendors could be great enough to wrest control of Unix away from AT&T. AT&T has not reacted favorably to this, ridiculing the OSF's plans, and joining other industry analysts in taking a very dim view as to the OSF could accomplish. But surprisingly, Sun Microsystems itself has considered joining the OSF. In order to end all speculation about their chances of success, the OSF immediately began development on its Unix. First on their agenda was a standard Graphical User Interface. The OSF's requirements in this issue were that the interface be based on X/Windows, a standard Unix windowing system, and that the interface be completely hardware-independent. Recently the OSF listed 26 organizations whose products it would consider as candidates. Among the ones being considered are Hewlett Packard (New Wave), Digital Research (X/GEM), Microsoft (Presentation Manager), Carnegie-Mellon University, and oddly, even Sun Microsystems' Open Look interface. Afterwards, it will consider whether it should base its standard on an upcoming release of AIX, IBM's version of Unix, or some other Unix dialect, like Berkeley Unix. The OSF estimates that it will have its alternate Unix standard complete by early 1990, while AT&T is saying that Unix Version 5.4 will be shipping by Fall 1989. This gives AT&T (if they deliver on time) at least eight months in which to retake the Unix market. AT&T has already begun to do this by rallying support for Open Look, as toolkits for this graphical interface will be available in the First Quarter of 1989. Then, the question becomes if AT&T and Sun alone should be able to dominate the course of Unix, as IBM/Microsoft have the course of MS-DOS, without the help of other Unix licensees, or if a group of Unix vendors will be able to muster great support for their Unix without AT&T. With the advent of OS/2, the computer industry finally began to take a look at multitasking operating systems, and noticed Unix, with its powerful capabilities. As such, Unix has become very important, having the potential of eventually guiding the microcomputer industry into the 21st Century. Now the issue is if Unix not only can overcome the MS-DOS, Macintosh, and OS/2 alternatives, but can withstand the dissention within its internal ranks to establish a standard worthy of such a feat.... But ponder, if you will, on these two questions: 1) What exactly are the capabilities of the Atari ST and Amiga's bus architectures? 2) What steps do users take to replace or supplement their systems when they become obsolete, orphaned, or don't have enough software? ---=====***=====--- CPU CONFIDENTIAL REPORT¿ ======================= Sunnyvale, CA American Micro Devices (AMD), a chip manufacturer, is ------------- readying to ship versions of its 80286 chip ranging from 12 MHZ to 25 MHZ. Its 16 MHZ 80286, pitted against similar Intel chips, runs programs 20-25% faster than Intel's 80386/SX chip, and 5-10 percent faster than a full fledged 80386, as well as being half the price of 80386/SX chips. AMD is also suing Intel because they won't allow them to make a 80386 chip. A 1982 cross-licensing agreement between them gives AMD the right to do so, but.... Cupertino, CA Apple is reportedly planning to bundle AppleWorks GS, ------------- a new version of the program made by Claris Inc., with their IIgs computer, in an effort to boost sales. Washington, DC Rep. Wally Herger (R, California) is sponsoring a bill -------------- in Congress that would give criminal penalties against people that plant viruses in computer systems. Called the Computer Virus Eradication Act, it would also bring about a Federal Study into viruses. Arlington, MA Zortech Inc. has introduced the Zortech C++ Compiler, ------------- which is the FIRST full implementation of the C++ language for microcomputers. It is a TRUE compiler, (not a preprocessor) meaning that you don't have to buy a C compiler in addition to Zortech C++. It supports the ANSI C standard, as well as all the extensions found in the C++ language. It is available for IBM compatible machines. Zortech's phone number is 1-800-848-8408, in case you want to request that they make an ST version. C++ is a superset of the C language that provides full object oriented programming, greater type safety, and data abstraction while maintaining full compatibility with C. Introduced 5 years ago, it is meant to be the successor to C. -------------------------------------------------------------------------- STR Review¿ ========== PAGESTREAM - Version 1.5 ======================== by Bill Baugh One of the newest Desktop Publishers to hit the market is Pagestream (Version 1.51) from Soft Logik, which is the newest upgrade of Publishing Partner. Having never used the older versions of Publishing Partner, I cannot do an accurate comparison between the two. So, for the users familiar with PP, please bear with me. First impressions are very important. Upon opening the shipping box, I was surprised to see the "manual in box" arrangement found with most IBM software. This is great, especially for large manual storage. The manual is very concise with three tutorials ranging from the basics to creating involved, multipage productions. Following the tutorials is a section that takes the drop down menus and explains in detail the varying options found within each one. The manual has no index, but supplements with drawings of the Pagestreams desktop with each menu pulled down and page number corresponding to the various functions. Pagestream comes on three, single-sided disks and does not need to be installed as with other publishers. It is unprotected and may be copied to floppies or to a folder on a hard drive. It can run in either medium resolution on a color, or high on a monochrome. It also runs independent of GDOS, which is a major plus! Once the program boots, you are greeted with a small title page inside the Pagestream desktop. There are the usual drop down menus plus a "tool box" located on the right side of the screen. From here, such things as text, draw columns, choose object and drawing functions are selected. Choosing the "New document" command from under File brings up a menu that allows the user to choose how large the working area will be. Choices available are Letter size (8.5" x 11"), legal, manual, tabloid, index and business card, five metric sizes and a user definable size. You may specify whether or not the document will be single or double sided and whether it will run vertically or horizontally. Once your choice is selected, you are presented with the applicable GEM window. Under the View menu, you are able to choose how much or little of the window you want to display on the screen. Choices range from full page on down to zooming in at 200%. There is a variable zoom command which lets you zoom only the section of the screen you want instead of the entire screen. You may also set up a User Scale which allows you to select the size (from 15% to 1500%) and the point size of the text. Depending upon the type of work being done, you may set up a "Master Page" which will set the structure of every page used in the production. Also, style sheets may be created and saved for specific pages of the manuscript. Composing is very easy too and usually more fun because you may let your creativity reign. Which ever form you decide to use, Soft Logik has provided very useful tools to help make the publishing "fast and easy". Entering text directly to screen is as easy as clicking on the text icon in the tool box, position the pointer on screen, clicking and begin typing. Font changes may be made by either going under the Style menu or pressing Control-F. There are ten fonts available with sizing ranging from 1/3600th of an inch to 18.2 inches. Additional fonts may be purchased through Soft-logik. Fonts are not loaded during the boot of the program, but must be loaded when they are chosen. This causes delays due to disk access time, but also saves memory that may be used for the manuscript. Full editing features are included such as cut and paste as well as a search and replace function. Also included are differing styles for the fonts such as backslant, shadow and underline to name a few. Fonts may not look especially good (as with a color monitor) when used at differing point sizes. This is due to the simple algorithm used for screen output. The more complex algoirthm is used for printing output, where the smoothness of the fonts is quite impressive. Text may be imported from word processors such as Word Writer ST, First Word or Word Perfect. ASCII files may be imported as well. The actual importation of the text is kind of round-about in that columns must be created and formatted from a menu in which the text is going to reside. It is fairly time consumming, but as you get more familiar with the program, it becomes easier. Another time consumming aspect of the program is the Importing of graphics. You are able to import Bit-mapped (D.E.G.A.S.) or .IMG files (Easy Draw). The actual work time is minimal to set up the import, but the computation time is extraodinarily long. Redrawing is slow even when the picture is in memory. I suggest either holding off till the end of the development of the document to import the graphics or, import, and have the Show Pictures command turned off. Objects may be created using either the geometric shapes from the tool box or drawn free hand. Differing options such as having rulers, aligning with guides or grids help in the creation of these objects. Other functions, such as differing fill patterns, line styles, the ability to align differing objects to other objects in the document, duplicate, reshape and even full 360 degree rotation of objects allows the user endless variances. Once created, separate objects may be joined into a single group allowing for a more flexible working enviornment. Included with the program are two drivers that allow the user to customize a hyphenation dictionary and spelling dictionary. These allow you to make sure breaks in words due to confined columns occur correctly and spelling may be checked throughout the entire document. Also included are, an accessory found under the Desk menu which shows the amount of memory being used and the amount free, plus a full compliment of disk commands found under the File menu. Finally, the most important feature of the program, the hardcopy. Page formatting is done in memory and is relatively quick. A menu is available which allows you to select number of copies, print density, print size (15-10,000%), transparency, write white (like a photo negative), thumbnails, which allow small print-outs for a quick overview and color separations which affect the grey scaling for normal, black ribbon printers. The printout is fantastic! The ability to change the density and grey scales makes for great effects and makes the document more professional looking. Pagestream is a great program that offers a full line of desktop publishing features, with an "easy to use" environment plus a good price. If these features interest you, I highly recommend this program. ------------------------------------------------------------------------- STR Review¿ ========== FALCON F-16 =========== PART II by Richard Bennett Falcon which was introduced just before Christmas 1987, captured three of the Software Publisher's Awards for Top Software of the Year. A little over twenty man-years went into the design and development of the original Falcon to create a realistic but playable F-16 simulation. The playerbecomes the pilot, facing the controls, heads-up-displays (HUDS) and radar, which have been updated to conform to current avionics of the F-16A. The fasted paced action of the game includes twelve missions and varies from air to ground bombing runs to dogfighting as many as three enemy MiGs at a time. One of the most outstanding features of the game is the ability to go head-to-head against an opponent on a second computer. Using either direct connect or a 12oo baud or faster modem, players can link one ST to anotherST, to an Amiga or Mac that will leave pounding hearts and sweaty palms! Five graduated levels of difficulty from 1st Lt. to Colonel make Falcon very player friendly. It gives the novice pilot a chance to learn to fly at the lowest level without fear of crashing or being shot down, while even accomplished pilots are being challenged by the highest levels of play. At Colonel level, the simulation takes on the flight characteristics of the real F-16, allowing complicated maneuvers such as the Immelmann, yo-yos, loops and scissors while subjecting the pilots to such flying problems as blackouts from pulling too many Gs. Another unique feature of Falcon is the "Black Box" for recording the plane's path and that of any MiGs in the area. This allows the player the power of "instant replay" for analyzing performance after a dogfight with the enemy. The program has realistic sounds and the visual appeal is enhanced by the use of true 3d graphics. (no glasses needed) There are four HUDs, three of which appear depending upon weapon selection and the fourth is for landing the aircraft. Heat seeking and Maverick missiles, bombs and machine guns comprise the complete weapons system. Dazzling extra features of the game include four cockpit views and views from the tower, chase plane or satellite. There are zoom-in and zoom-out target views. ST Falcon has advanced electronics/radar systems and a digitized voice (Bitchin' Betty) warning system. Trucks (moving) provide targets that are a new air to ground challenge for the game. ---=====**=====--- Falcon F-16 <> Observations of a casual game player... by Myles Goddard You might call me an average game player, well actually I guess I'm somewhat below average because when I do play a computer game I get killed or worse within the first five minutes. What does this have to do with the excellent combat simulator " FALCON "? Well, for one thing, I believe there are far more " average " computer users who share the same fate as I do when playing these fast games and simulators. Therefore, when I say that this terrific game gives me a fighting chance I mean it. An example of this is the HELP key. I usually get myself into a spin and with my so-so joystick I usually crash but when I hit HELP, the plane straightens itself out and I'm flying level again. Before I get into my review of the actual workings of the program, I would like to mention the sound effects of FALCON. I have a pair of 10w stereo speakers hooked up to my ST via Monitor Master. When these are turned on and my FALCON is ready for take off, it sounds just like I am sitting in a real jet. The built-in speaker of the ST doesn't do justice to the fine digitized sound effects. I highly recommend that an external amp and speakers be purchased if for nothing else than to take advantage of the excellent sound effects that are being put into the newest ST software. Enough of that, now let's get ourselves ready for some serious aerial combat. Falcon is one of the most authentic flight/combat simulations made today. It contains all kinds of manuever options that are actually used in the U.S. Air Force combat simulators. Falcon's graphics are outstanding and the digitized voices are realistic too. You have numerous options pertaining to the graphics displays, sound, scenarios and modem selections. By hooking up through your modem, you can have dogfights with your friends who have Amigas, ST's or Macintosh's. I haven't had the chance to try out these options though but I'm sure it is fun as heck. If you are a bad pilot like me you can hit Control D and the thing will fly for you. While in this mode it is easy to go after the enemy. Here's what I do, I set up a scenario with three MIGS. I check my armament then go to the take-off mode. By hitting the " + " key it sends life into the engines and be sure to take off the wheel and air brakes ( B & W Keys ). From there just sit back and watch your mighty jet take off. By the way, you should set your input device before you take off, it makes it a whole lot easier. You have the choice of Mouse, Keyboard or Joystick. I use the joystick option because it is more realistic. Anyway, after doing this and I'm in the air, I hit the ESC key, which brings up the drop down option windows. I select "Engage" and Zap there is a MIG in my sights. Needless to say, it is too late for him. Press SPACE and he has a sidewinder hot on his tail. Try to turn your jet in pursuit and watch the missile fly up the tailpipe and blow up. The explosion sound effects are super and if you're quick you might see the damaged plane careening down towards the earth. You might even catch a parachute if you look closer. After spending some time with this program you might get brave and try out a more advanced level. Better be careful, at the higher levels, those harmless MIGS are piloted by ACES and believe me these guys know what they are doing. You also have ground targets if you like that kind of action. You can attack bridges, airfields, AA sites and of course the enemy's HQ. The choices are yours and if you want realism, its here. Take a look at the cockpit. Every instrument is there in fine detail. The Heads Up Display (HUD) shows all the pertinent information like "G" force indicator, Heading scale, airspeed indicator, AOA (Angle of Attack), landing gear, etc. It's a wonder how they were able to put so much realism into a computer program like this. I didn't mention the many, many other features this fine piece of software has. After all, you wouldn't want me to tell the end of a good mystery story and spoil it for you would you? I would rate Falcon as one of the best programs out for the ST and it certainly rates right up there with Dungeon Master and Oids. It is well worth the money so I encourage everyone to purchase this program and support Spectrum Holobyte Company. By doing this, we will encourage more high quality software development for the ST. -------------------------------------------------------------------------- STR Review¿ ========== NEODESK 2.0 =========== by William Y. Baugh NeoDesk 2.0 is the newest upgrade of a spectacular program from Gribnif Software that allows the user to replace the Atari GEM Desktop with an amazing "alternative", retaining all of the usual GEM functions plus a large array of extras DRI never thought of. For the readers not familiar with NeoDesk, it is a separate desktop that loads in after the GEM desktop has loaded, taking up around 120K of memory (more on this later). It automatically senses which drives are active; so on the initial boot, all drive icons needed are present. The groups of drive icons actually resemble their name sakes and can be edited through an included icon editor program to suit the users tastes. The user may then set up the desktop how they like it, just like in GEM and save out a file similar to a "Save Desktop" command. If you are using a color and monochrome, you must set up a different desktop for each monitor. When opening a window, you are initially presented with the files in icon mode. The icons for files, like the drive icons, are each unique for their respective groups. These may also be edited by using the editor program. In the first version of NeoDesk, "View as icons" was the only available option. With the new 2.0 version, you alos have "View as text" which allows the user have the displayed text the same size as on the normal GEM desktop or as "small text" which allows you to fit much more into a window and is still very readable. Also under the view options is the ability to select whether or not you want to display the size of the file, the date the file was transferred and the time. This feature is great as with most people I know, (especially with hard drives) are trying to keep the window as small as possible. With these small windows, most of these displays, with the exception of the size, go unnoticed. This is a nice option because Gribnif put in a strange feature in that the box outline of the file or files being dragged is as large as what is being represented in the window. So if you are displaying every feature (Name, size, date and time) but only the name and size are showing, the box stretches beyond the boundaries of your window to incorporate the other features. This does not interfere with the functioning of the program, it is just annoying. One other great feature under View is the ability to have more than one column in a window. It really works well if you use just the name of the file and "Small text" in a normal size window. This will display two columns; with a larger window even more. It will do as many columns as size available inside the window. Included on the disk are two accessories, NeoDesk control panel and printer queue. The control panel works just like Atari's with some modifications. You are able to change the time and date, turn the Blitter on or off, turn on a screen saver (saves you from running an accessory), set the sensitivity and speed of a repeating key plus the total memory size of your machine and the available memory (This can also be found in the "About NeoDesk",under the fuji symbol). The printer queue comes in handy because you are not able to print an ASCII file directly from desktop. If you double-click on a file, you are not asked whether you would like to show, print or cancel. All printing is handled through the print queue. Under the File menu are the normal options usually found in GEM. The ability to open or close windows and folders, create a new folder and the show information command. The show info is a little more expanded with the number of sides, tracks, sectors and bytes/sector also displayed. From this menu, you may also put a volume name on your drives or disk. Formatting is also found under this menu, with the new "Mega twist" supported. The next menu is Sort which allows the user to select in what order they want to view their files. Included under this menu are "Sort by name", "Sort by date", "Sort by size", "Sort by type" and "No sort". The last option, "Select template", allows the user to sort the current windows' files by any extender and only these files will be displayed. Under the options menu is first, the "Install desktop icon" which, like GEM, allows the user to install drive and other icons. This is followed by an interesting option, "Install application", which allows a data file to be double clicked, thus loading into the application that it was created on. This is great for word processors in that you may click on the data file anywhere without actually having to go into the program first, then loading the needed file. Next is the "Edit environment" feature that is useful for Mark Williams C programmers in that it allows the programmer to compile their program from NeoDesk. The "Set preferences" menu is next; this is where NeoDesk really earns its reputation. You are presented with a menu that allows the user to choose, first, whether or not when dragging a file if you want the mode to be copy, move or ask. The copy mode everyone is familiar with. The move mode on the other hand allows the user when dragging a file to physically move the file from one drive to another. No more copying the files and then going back and erasing them from the source drive. The ask feature will probably be the most used in that most people will not strictly use copy or move always. During the copy/move you are asked to confirm the decision by another alert box which also includes the number of files and folders being transferred. In the menu, if you set "Confirm copies/moves" to no, then this box does not appear, thus leaving you in the dark on how many files are transferring. Under the "Set preferences", no mention of changing resolutions is available since NeoDesk will not run in low res and you must reboot into high res, with a totally separate desktop. Also included are two commands "Pause after TOS applications" and "Use master to execue". The "Pause" commands NeoDesk to pause after all TOS and TTP files have executed to retain data that otherwise may be lost. The "Use master" command is another major upgrade from version 1.0 in that when a program is executed, NeoDesk will reside in a 25K shell. This means that, upon leaving the executed program, NeoDesk most reload itself from the disk. This saves memory, but slows things down a bit. If you select no in the "Use master" option, this will not occur, but will leave NeoDesk resident in memory. Following the Preferences menu are the "Save desktop" and "Print desktop". Both are self-explanatory. The features don't stop here. Other nice features of NeoDesk are first, the ability to do all commands from the keyboard. This feature is very nice for folks who get tired of going to the drop-down menus constantly. Second, the ability to change file names by just holding down the control key and clicking on the file. Third, the ability to change folder names. This is accomplished in a fairly round-about way in that you must move the folder in the same window, an alert box appears saying there is a conflict (two identical names). Only at this point are you able to change the name. The problem with this feature is that you have to copy all info out of the old folder into the new one and erase the old. It's can take some time depending upon the size of the folder. The next feature has to do with the rubberband box; you can move it in both directions! Other, smaller features, include a scrollable item bar that sits just below the drive letter. This allows you to scroll through the information when using small windows. Gribnif also included a "send to back" icon that comes in handy if there are numerous windows on the screen at one time. Last but not by any means least is the ability to take a program, no matter how nested it is or on what drive it resides on and drag it out upon the desktop. From the desktop, these icons may be double-clicked and the program will execute. This is fantastic for hard disk owners who often use programs that are buried within multiple folders. NeoDesk is an excellent alternative to the original desktop, one that I use everytime I use my computer. But, I do not recommend this for everyone. If you are a 520 ST user, with a floppy, the memory constraints would be too great to use NeoDesk to its full potential. Also, I feel that the program is most useful for users with hard drives. With a hard drive, the program may be used with the most ease and allows user more freedom in using NeoDesk. If you meet these requirements are not currently using NeoDesk, then I strongly recommend that you check out this product, I think you'll be very pleased with the performance, appearance and functionality of this fine program. -------------------------------------------------------------------------- STR Feature¿ ------------ PUBLISH! - UNFAIR!! =================== by Gregg Anderson An open letter to PUBLISH! magazine. ------------------------------------ : 01/17/89 : To: Editor, PUBLISH! Magazine 501 Second Street. San Francisco, CA 94107 Sir; I had been looking forward to a review of the Atari Mega4 DTP system from your magazine for some time and purchased the December issue when it arrived here in Rapid City, SD. I was expecting a balanced and honest assessment of the Mega4 DTP such as the one done by 'Personal Publishing' a few months ago. I guess I had expected too much, because what I read both surprised and disappointed me. Within that article I found omissions, misstatements, and misinformation. I fully realize that any reviewer is entitled to personal opinions on any product he or she may review, but an honest review requires an honest and unbiased approach. Unfortunately, Mr Kobler appears to have neglected these rules. At best his article was both misleading and hopelessly out of date. I'm not sure what the author's 'hidden agenda' for this article was, but if it was to mislead the reader then he succeeded marvelously. It's because of these errors and 'out of date' remarks that I felt compelled to write this rebuttal and offer a more accurate and 'up to date' appraisal of the Atari Mega4 system vis-a-vie your December issue. In case you question my qualifications in this matter, please allow me to list them. I have been an Atari Computer user since 1982 and purchased my first ST in 1986. I currently own and operate a Mega4 DTP system, such as that reviewed by Mr Kobler. I produce a monthly 12-16 page newsletter (RACE Tracks) and generate all my duty related (USAF) material with it. I am active on all major Atari-related BBSs (Compuserve, Delphi, and GEnie) and regularly write articles for STLog, Current Notes, and other Atari-related magazines. I am also a Beta-Tester for several 3rd party Atari products and am in regular contact with many of the more capable 3rd party developers for the Atari ST system. To simplify my rebuttal I shall list Mr Kobler's statements and offer a more accurate response of the current situation. STATEMENT: ---------- Would you buy a DTP system that runs neither Macintosh or DOS software? RESPONSE: --------- The Mega series DOES run both DOS and Mac software. A 3rd party product called PC:DITTO (around $80) has proven to be more compatible with MS-DOS software than most inexpensive clones. Though currently slower than a PC-XT (it's software based), Avant- Garde is replacing it this quarter with PC:DITTO II, a full-speed 4.7Mhz emulator. There is also a hardware emulator being released by Paradox which is a 'stand alone' unit that plugs into the back of the ST. The ST already has IBM standard RS-232 and Parallel interfaces and thus, unlike the Mac, utilizes industry standard peripherals such as printers, modems, and scanners. Also, and again unlike the Mac, the ST is able to access MS-DOS formatted disks 'out of the box'. This allows you to load, use, and save most IBM data/text files with your ST software. As for Macintosh emulation, the ST has TWO emulators available, the Magic Sac and Spectre 128. Both are actually faster in operation (by up to 20%) than either the Mac+ or the Mac SE and have proven as software compatible as the Mac SE itself (and more compatible than the Mac II). To access Mac disks directly there is the Translator from Data Pacific and the soon to be released 'GCR' from 'Gadgets by Small', makers of the Spectre 128 (which uses 128k ROMs to run the newest Mac software, including Hypercard). I doesn't end there though. OS-9/ST was released several years ago for the ST series and there has been a clone of the UNIX operating system available for some time now. For the hobbist there are even public domain CPM and Atari XE emulators. In short, the ST is capable of running or emulating more different computer operating systems than any other computer currently in existence. STATEMENT: ---------- The ST comes from a company best known for video games and home computers? RESPONSE: --------- Mr Kobler uses the expression 'home computer' several times when talking about the ST series, attempting to lump it together with such systems as the C-64, Apple II, and other 8-bit home systems. The ST is as much a true Personal Computer as the PC-AT and Mac SE, offering similar or superior speed, power, and performance. Granted, Atari got its start with Video games, but implying that game systems are all they know how to make is like saying General Motors is limited to Vegas and Chevettes. This has been a common and favorite position of 'Atari-Bashers' for many years and I had expected better than that from your magazine. STATEMENT: ---------- There is no internal hard disk drive model. RESPONSE: --------- Supra, long a maker of outstanding hard drives and modems for several computers, has high speed (28ms) 30 & 40Meg internal hard disks for the Mega series. As rule though, most ST owners tend to prefer external hard disk systems, especially ones like the Megafile30/FA-ST designs that can sit under the computer or serve as a monitor stand. Speaking of which, neither the SH205 nor the Megafile 20 are currently manufactured, they have been replaced by the Megafile 30 at the same price as the original SH205/Megafile 20. Not mentioned in the article is that the ST has one of the fastest hard disk data transfer rates in the industry due, among other reasons, to its standard 1:1 interleave and the use of a DMA port rather than the slower SCSI interface. Transfer speeds of 600-700 bytes per second are not unusual with Supra's RLL drives (matching most Mac II and '386 systems) and the port is capable of supporting speeds of up to 1.2 Megabytes per second. STATEMENT: ---------- The low resolution makes both color modes undesirable for laying out pages. RESPONSE: --------- I agree that the 640 X 200 pixel display of medium resolution (similar to a CGA display but clearer) is less than perfect for DTP. Still, it is more usable than the author implies. Generally speaking, the RGB monitor was intended for entertainment, general business applications, and word processing use, not for serious DTP. The 640 x 400 pixel display of the monochrome monitor, however, is outstanding. It provides a rock- solid display with a higher resolution, a larger screen and a generally clearer image than the Macintosh's and does so without the flickering interlace mode used by some systems' high-res modes. Remember, the SC1224 is only an option for this system, the monochrome monitor is included with the Mega4 DTP package. Something else to remember is that color is an option not even available on the Mac (excepting the very expensive Mac II) and an extra-cost upgrade for most MS-DOS clones. STATEMENT: ---------- At present no Mega4 software works with slide recorders or can drive color printers at a resolution higher than 75 DPI. RESPONSE: --------- There is a package that allows the ST to work with color slide recorders. Neriki Image Master offers Polaroid Palette software to transfer computer images to 35mm slides, prints, and transparencies. If all you're doing are simple screen dumps from the low-resolution display (320 x 200 pixels) then 72DPI is indeed the limit. However, a properly written GDOS printer driver will easily drive any printer, color or otherwise, to the maximum resolution it's capable of. Also, PageStream 1.5 provides color PostScript support. STATEMENT: ---------- (the SLM804) loses some quality in fine text and hairlines. RESPONSE: --------- On some of the earliest GDOS drivers this was true, but newer drivers were released some time ago that corrected this. Other programs such as Pagestream and Calamus never suffered from this problem. STATEMENT: ---------- (the SLM804) has no processor or memory .... so the Mega4 gives up at least a megabyte to do the printer's thinking. RESPONSE: --------- Basically true, but this still leaves an easy 3 megabytes of RAM free for your program to operate in, far more than any other similarly priced 'out of the box' computer system. It also simplifies the task of emulating other printer modes since emulators can be done in software and loaded into your computer as needed. Already there are Diablo 630 and Epson FX emulators available and the Ultrascript PostScript clone should be available by the time this is published. A second advantage of the Mega4 DTP system is that unless the printer driver has been loaded, all four megabytes of your RAM are available for use, while any RAM installed in a 'standard' laser printer is useless unless actively printing. A third advantage is printing speed. While many printers advertise 8 to 11 pages per minute, this is only for copies of the document already in their RAM. Data transfer times, even on PostScript systems, greatly extend printing times well beyond what most laser manufactures claim. By creating the entire page within its own memory and transmitting it as a raster scan directly to the printer via the high-speed DMA bus, the Mega4 DTP easily outspeeds systems costing many times its suggested retail price. Print times on simple ASCII documents generally match the competition, but when attempting to print 300 DPI graphics there's no comparison. What can take 30-45 minutes to print out on an HP LaserJet is usually finished in less than 3 minutes on the SLM804. With PostScript the times are closer, but still longer than the Atari's. The only exception to this is the original Publishing Partner which was rather slow with the SLM804, though still faster than a LaserJet. STATEMENT: ---------- There's no page description language to build your pages either: that's up to the application you're running. RESPONSE: --------- The author seems to assume that everyone has to have a PostScript system and that your page description language must be 'built in' to the basic system. With 4 Meg of available RAM this is not a requirement as you have more than enough memory to load and use any system you desire, be it PostScript or whatever. In any case, Ultrascript (estimated cost $300) will satisfy this perceived 'shortcoming' and Calamus Plus (due in April) will support both PostScript and its own page description language. STATEMENT: ---------- Only about 12 font families are available for each (GDOS & Publishing Partner). RESPONSE: --------- Totally false! There are literally dozens of different GDOS and P.Partner fonts available for the ST. These are easily found on any of the various Atari-related BBSs and mail order houses. Also, these fonts are FAR less expensive (direct purchase or share-ware) than their PostScript counterparts. In addition, GDOS fonts (including the Diablo emulator fonts) are easily created or modified with a package called Fontz! from Neocept while Publishing Partner includes its own font editor. STATEMENT: ---------- (Not a quote) The author attacks Timework's DeskTop Publisher and other software packages as lacking in features. RESPONSE: --------- I agree that while modeled on Ventura Publisher, Timework's DTP (virtually identical to 'Publish It' on the IBM) was designed as an entry-level DTP package and does lack some of Ventura's more advanced features. Still, when you compare a $600 program to a $130 program you must expect some differences. Timeworks' provides 90% of Ventura's features and power for about 22% of its price. A reasonable tradeoff in my opinion. The new PageStream package easily fills in as a mid-level DTP system (with PostScript support) and Calamus (ignored in the review though available to reviewers last year and released several months ago) is a high-level DTP program that in the 'standard' package generally matches both Ventura and PageMaker and should easily outpower them in the 'Plus' version (due for release in April). This package offers all the features, including full PostScript support, that even the most dedicated DeskTop Publishing addict could desire and even has built-in support for several industry standard scanners. Generally speaking, you'll find that most Atari-related software usually matches that offered for the 'brand names' and in some cases even exceeds them. Better yet, it usually does so at a much lower price. As for WordUp, I'd like to know what 'sophisticated' features it's supposed to be missing. At $80 it competes with MacWrite (around $300 retail) and is fully compatible with 3rd party spell checkers such as Thunder!. Also, Mr Kobler's comments about Word Perfect 4.1 are applicable to ALL computers with that version, not just the one released for the Atari ST as he implies. STATEMENT: ---------- No program lets you create editable Bezier curves, nor can you trace over an imported, bit-mapped image to turn it into object-oriented art. RESPONSE: --------- Touch Up, from Migraph, has no difficulty editing Bezier curves and is one of the finest graphics editing tools available for the ST. As for tracing over an imported bit-mapped image, I know of only two programs capable of doing this and these are both on the Mac. Yet the author implies that these are features common to all IBM/Mac DTP programs. In any case, both are features of more use in CAD/CAM software rather than in DTP applications and didn't appear until well after the Macintosh had been released (software for the ST is only now entering its second generation). STATEMENT: ---------- You can't save images in gray-scale format: You're stuck with halftones that use fixed-dot patterns and don't take advantage of high-resolution typesetters. RESPONSE: --------- Incorrect! Navarone assures me that their scanner is capable of saving and printing (on the 804) up to 32 gray-scales with no difficulty what ever (though the screen display is halftone/fixed dot). As for high-resolution typesetters, Atari and Compugraphics are currently finishing DeskSet, a joint project which interfaces the Mega DTP system with the Compugraphic typesetting system to provide a low-cost (relatively speaking), ultra-high resolution professional printing and publishing system. Additionally, Calamus Plus will interface directly into the Linotronic publishing system with its own page description language and licenced Compugraphic fonts. STATEMENT: ---------- There are no accelerator boards to pep up its (the ST) 8 Mhz processor. RESPONSE: --------- Currently correct, though an 8 Mhz 68000 is generally more capable than an 8 Mhz 80286 and the ST does utilize a dedicated 'blitter' support chip for faster data movement. Still, there are several accelerator boards currently 'in development' from 3rd party developers that are expected to be released shortly. STATEMENT: ---------- Graphics cards that add more colors or pixels to the display are unavailable as well. RESPONSE: --------- Also currently correct, though both Atari and 3rd party developers are expected to release such expansion boards/systems later this year. Not that these developments are desperately needed though. The current 640 x 400 display is quite sufficient for 95% of DTP needs and the Moniterm's 1280 x 960 pixel display should satisfy the remaining 5%. Though of limited interest to DTP users, there are software packages that extend the ST's color pallet and allow the display of up to 512 actual colors at one time (Spectrum 512) and simulate 24,000 colors through the use of dithering (Digispect). STATEMENT: ---------- You can't tie the Mega4 into a network. RESPONSE: --------- Currently true here in the USA, though there are several LANs available in Europe and one under development by Atari USA. There is also an Ethernet being developed in Canada for the ST series. STATEMENT: ---------- You might be able to live with the Mega4's functional limitations, but there's no reason to settle for its price... You get too little for too much. RESPONSE: --------- Now we get into some interesting numbers. Mr Kobler is attempting to directly compare a full list price Mega4 DTP system with a mail ordered Macintosh system and a IBM PC-AT clone of questionable compatibility and dubious durability. Let's list some actual prices (from phone calls to various dealers and reputable mail order houses around the country). I selected the following systems to insure the greatest similarity of features and performance. MEGA4: ====== Basically the same system reviewed by Mr Kobler, updated to current specifications. Though not encouraged to do so by Atari, most Atari dealers offer substantial discounts on the Mega system, either on a part-by-part basis or on entire systems. The prices listed in the 'real-world' chart are direct price quotes from one of their more successful dealerships. Since the author insists on comparing the package to top-level Mac & PC-AT packages (PageMaker & Ventura), I'll use Calamus with the Mega rather than Timeworks' DTP. The Mega 'Total' prices includes (mono) for the standard high-res monitor only or (both) which includes both mono and RGB monitors. AT CLONE: ========= The Citizen Mate/12 is an OS/2 compatible turbo AT clone that comes 'out of the box' with an EGA board and monitor (extra cost on most clones), serial & parallel ports, mouse port, and 1 Meg of RAM. When dealing with IBM clones, it's important to remember that when you pay for junk, you get junk. Thus I did not include some of the more basic (read no RAM, ports, or graphics cards) 'build-it-yourself' 286 clones you see advertised for what seem like impossible prices. MACINTOSH: ========== The Mac SE (with internal 20 Meg hard disk) was selected because it is the only Macintosh capable of competing with either the ST or a turbo 286 in performance due to its redesigned OS and improved bus interleave. With both the Macintosh SE and Citizen 12/Mate I've included a 2.5 to 3 Megabyte RAM upgrade to bring them up to the level of an SLM804 equipped Mega4 system. As most RAM upgrades are done at the user level, the listed price in both charts is 'mail order' and not 'dealer/retail level'. PRINTERS: ========= The BlaserStar II was selected as an outstanding but affordable 8 page-per-minute HP clone that comes with multiple emulations and 1Meg of RAM 'out of the box'. Cheaper lasers are available but not of the type or quality needed for serious use. Something else to keep in mind is that 'standard' lasers with less than 1 Meg of RAM are limited to simple ASCII printouts only, a minimum of 1 Meg of internal RAM is required for any graphics printing. Though there are one or two 'quickdraw' lasers available, their prices tend to be only slightly lower than Apple's own printers so my price chart uses the Laserwriter II series. For the Mac system I selected the Apple Laserwriter II SC for quick- draw use and the Laserwriter II NTX for PostScript printing. For non-Apple PostScript printing I've chosen the least expensive PostScript laser I could find in the pages of 'Computer Shopper', the NEC LC-890. SUGGESTED RETAIL PRICES ======================= Atari Mega4 DTP Mac SE Citizen Mate/12 ------------------------------------------------------------------ Computer $2400 $3569 $3279 ------------------------------------------------------------------ 30Meg HD $ 890 included (20Meg) included (40 Meg) ------------------------------------------------------------------ Mouse included included see windows ------------------------------------------------------------------ Graphic GEM Finder $250 Interface included included Windows ------------------------------------------------------------------ 2Meg RAM 4Meg $799 $798 upgrade included 2.5 Meg total 3 Meg total ------------------------------------------------------------------ Laser, non $2000 $2799 $2400 PostScript included Laserwriter II SC BlaserStar II ------------------------------------------------------------------ Laser, $300(est) $6599 $4795 PostScript Ultrascript Laserwriter II NTX NEC LC 890 ------------------------------------------------------------------ Cables included included $30 ------------------------------------------------------------------ DTP S/W $299 $559 $895 Title: Calamus Pg Maker Ventura Pub ------------------------------------------------------------------ Total, non- $5,589 (mono) PostScript $5,989 (both) $7,726 $7,652 ------------------------------------------------------------------ Total, $5,889 (est,mono) PostScript $6,289 (est,both) $11,526 $10,047 ------------------------------------------------------------------ REAL-WORLD SELLING PRICES ========================= Atari Mega4 DTP Mac SE Citizen Mate/12 ------------------------------------------------------------------ Computer $1895 $2865 $2188 ------------------------------------------------------------------ 30Meg HD $ 690 included (20Meg) included (40 Meg) ------------------------------------------------------------------ Mouse included included see windows ------------------------------------------------------------------ Graphic GEM Finder $169 Interface included included Windows ------------------------------------------------------------------ 2Meg RAM 4Meg 799 $798 upgrade included 2.5 Meg total 3 Meg total ------------------------------------------------------------------ Laser, non $1499 $2400 $1800 PostScript included Laserwriter II SC BlaserStar II ------------------------------------------------------------------ Laser, $275 (est) $5500 $3245 PostScript Ultrascript Laserwriter II NTX NEC LC890 ------------------------------------------------------------------ Cables included included $30 ------------------------------------------------------------------ DTP S/W $210 $359 $519 Title: Calamus Pg Maker Ventura Pub ------------------------------------------------------------------ Total, non $4,294 (mono) PostScript $4,619 (both) $6,423 $5,504 ------------------------------------------------------------------ Total, $4,569 (est,mono) PostScript $4,894 (est,both) $9,523 $6,949 ------------------------------------------------------------------ I've not included shipping, insurance, or any of the other minor 'charges' involved in mail ordering this much hardware. It's a safe assumption, however, that these would run between $100 and $200 for an entire system. Ignoring the 'retail' prices and going directly to the 'real- world' prices, we see a price advantage for the Mega over the Mac SE of $2,129 in non-PostScript form and an estimated $4,954 difference in the ultrascript/PostScript package. In case you're wondering, substituting the Mac SE with a Mac+ would not come close to making up the price difference while loosing ground in the area of performance. The Mega's price advantage over the PC-AT clone is smaller, but still very real. $1,210 in non-PostScript and an estimated $2,380 in the ultrascript/PostScript version. (reduce those figures by $325 if you also want the Atari RGB monitor). Note, the discount prices I've listed for the Mac system are going to be VERY hard to find anymore. Like Atari, Apple has closed off the mail order industry for most of its products and they are now available only at retail outlets at retail prices. Though not mentioned in the article, the entire Mega4 DTP system (Mega4, SLM804, Megafile20, Timeworks' DTP & other software packages) had been available for the total package price of $3,995. For some reason the article (though apparently written during that time period) made no mention of that fact and was not printed until the special offer had ended. So there you have it. The Mega4 system holds a major price advantage over the Macintosh SE system and an effective 286 AT clone in both suggested retail and 'real world' prices. In the area of performance, when comparing it with software of similar power, the systems compare very favorably with each other. Though it is no doubt possible to 'slap together' a cheap clone system at lower prices, I seriously doubt such a kludge would be able to meet the compatibility, durability, and performance demands of serious DTP nearly as well as the three systems I've listed here. With that I will close this open letter, in the hopes that I have done something positive to correct the errors in your December issue and to give you cause to re-examine your position on the Atari Mega4 DTP system. Until such time as this occurs, I am returning the December issue of Publish! I purchased and will avoid your magazine until I see some evidence of a more open and realistic appraisal of the Atari alternative to DTP. Unfortunately, I suspect that any such change will be a rather long time in coming. I base this on your January issue which contained a review (by a different author) of the Amiga 2000. The Amiga is a system designed for outstanding color graphics and desktop video but somewhat limited in its DTP potential. Within the article the author laments over an impressive list of shortcomings with the Amiga as a DTP system, these included: a shortage of DTP software, the lack of downloadable fonts, limited PostScript support, the absence of true scanner support, no object oriented paint software for DTP, the machine's inability to print graphics at a higher resolution than its screen display, the slow screen re-draws, and the annoying flicker of the 'high resolution' display. Despite these problems (far greater in number and seriousness than those listed for the Mega4 DTP), the Amiga is still given a higher rating than the Atari system. I find this contradiction puzzling, but typical of 'mainline' publications that can't get the 2600 game system out of their heads. Sincerly: Gregg Anderson -------------------------------------------------------------------------- ST REPORT CONFIDENTIAL¿ ====================== > St. Louis, MO *** CIS and SOFTLOGIK offer PAGESTREAM! *** ------------- A daring, but absolutly marvelous marketing move, has been put together that really shows honest to goodness concern for the Userbase. CIS and Softlogik will offer Pagestream Ver. 1.5 through the CIS Fora for the amazing introductory price of 129.95!! Folks, get 'em while they're hot! > Sunnyvale, CA *** FEDERATED SOLD? *** ------------- Although Atari has been keeping this under wraps, (why?) we now have obtained the same information from no less than five different reliable sources. With the proceeds from the sale, and if they win the lawsuit, Atari could quite possibly come out of this debacle way ahead..... > Sunnyvale, CA ***** NO NEW INFORMATION AT THIS TIME ***** ------------- This is the 'official' reason given for the cancellation of the Developer's meeting. Seems to this reporter it may have been wiser to have the meeting, spring for the fancies and walk away with a "goodwill" meeting to be remembered. Besides, plenty of good could come from the Developers thinking that Atari cares and having the opportunity to meet each other...(my opinion only) > Winter Park, FL *** TurboST DOUBLES Speed of Swift Calc *** --------------- According to W. Buckholdt, of Softrek, TurboST will double the speed and overall performance of a number of programs including Timework's SwiftCalc...this author found that TurboST ver 1.4 works just fine with Calamus and Pagestream v 1.5... > Federal Way, WA *** MIGRAPH SHIPS "DONGLED" TOUCH-UP *** --------------- Migraph is shipping Touch-up and for the first time in the long line of EXCELLENT software, Easy Draw etc...., Migraph has resorted to using copy protection!! IT comes in the form of a DONGLE connected to the printer port. This is a bad sign, can you imagine ALL the productivity software appearing with protection of some type or another? > St.Louis, MO ***** PAGESTREAM Version 1.5 WORKS!! ***** ------------ The latest upgrade release for PAGESTREAM, version 1.5, is going to establish this program as the "bread and butter" Desk Top Publishing program for the majority of the users. This upgrade has eliminated 99% of the problems experienced with earlier versions. Pagestream is now, without a doubt, a very serious contender for the DTP market. > Santa Clara, CA *** ATARI HAS CHIP PLANT IN SILICON VALLEY *** --------------- In weak moment a certain individual let us know that the "smaller" plant near Santa Clara, the one begun in 1983 by Warner Bros., is about to go into full production. In addition, Atari plans to move ten thousand machines a month through it's network of sales outlets. > San Francisco, CA ***** FAX for ATARI ST is HERE!! ***** ----------------- A Fax Scanner is what it is and it's planned to be fully available by the end of February, it will be capable of speeds up to 96oo baud, and will produce "IMG" files for the computer, Zephyr Distributing has announced the TECO Electronics TEFAX. This is a full featured Fax system for the ST. Software provided with the system is written especially for the ST. > Los Angeles, CA ***** MAC SE CANCELLED - GUPPIES BORN! ***** --------------- The famed MAC SE is no longer in production the only machines coming off the lines are the 68030 machines. What's a GUPPIE? ..gullable, urban, etc..... -------------------------------------------------------------------------- STR Spotlight¿ ============= DONGLE DILEMMA!! ================ Much to the dismay of the members of the usergroup I attend and the staff of STReport, we find that a leader in the productivity software field has introduced "copy protection" of the "hardware" variety to a new and highly touted release. Having heard the opinion of a prominent DTP business leader in our area, he said; "I'll be darned, that Dongle will make me crazy", I asked why and he said, "because it hooks up to the rear of my MEGA4 and I use more than one printer ..what a pain!" He also said he called the software publisher and they said "be careful how you use the Dongle",.. I asked him why they would say that, he said; "because it is damaged easily if you attempt to move it or hook it up wrong". Hopefully, Migraph will re-evaluate their position on the "Dongle". Perhaps they should have asked the "others" who have tried the DONGLE route and found it did nothing but HURT overall sales. In a specialized application or productivity area, the documentation is only second in importance to the program itself. I OWN the complete Easy Draw system, (Easy Draw,SCharger,etc - Bought and Paid for) and believe me, these intricate programs are so powerful that they require the use of the documentation if the user wishes to obtain better than average results. Dongles are sad, picture a user having to either put up with 8 to 10" of dongles connected in series to both the printer and modem ports or remove and replace the "special dongle" for each program. This is a classic example of putting square wheels on a sleek new sports car! We, at STReport like to think we are a "friend" to all software developers in the Atari ST arena. Please do not misunderstand our concern for the legitimate user(s) and severe inconvenience placed upon the honest user(s). Dongles make no sense to us, as we have seen them in the past in both the 8Bit area and the 16Bit area, the only thing these clumsy items managed to do was become a first class pain in the neck to the user! The worst aspect of the "Dongle Dilemma" is that it provides a "CHALLENGE" for the hackers to make sure the Dongle becomes totally useless. Simply put, why in heaven's name didn't Migraph make Touch-up so DOCUMENTATION sensitive that the "book" was absolutly needed?? Protection Schemes of any sort in application or productivity software are a plague upon all of us even though the theory of it may be highly principled and noble. We, the userbase must make sure it is kept to a bare minimum or not done at all. Beside the cost of the program a user must seriously consider the installation of a switchbox on the printer line, or when he elects to use parallel port sensitive programs, (those that check for the port to be in a "certain" state), he will have to become quite good at manipulating the connectors. Try it sometime when the ST is fully engaged, that is with all ports occupied..that rear apron is busy! Can you imagine having to remove and reinstall this "Dongle" when one wishes to run something different?? ------------------------------------------------------------------------- THIS WEEK'S 'QUOTABLE QUOTE' ============================ FREUD'S FABLES ============== "Apologies are Fodder to all Egomaniacs!" "1989 - ATARI'S QUEST" -------------------------------------------------------------------------- ST-REPORT¿Issue #71 "Your Independent News Source" January 23, 1989 ALL RIGHTS RESERVED ½ copyright 1989 -------------------------------------------------------------------------- Views, Opinions and Articles Presented herein are not necessarily those of ST Report¿ or CPU Report¿. Reprint permission granted, unless noted otherwise. All reprints must include ST Report or CPU Report and the author's name. All information presented herein is believed correct, ST Report or CPU Report, it's editors and staff are not responsible for any use or misuse of information contained in this publication. --------------------------------------------------------------------------