Welcome to the PoV-Ray Benchmark site



Information

PoV-Ray is one of my favourite programs. That's why fast arithmetics is very important to me but the most benchmarks delivers only a global performance value. This small site could solve this problem by checking several systems for optimal PoV-Performance, not only PC's.

I need YOUR help for a complete overview about all CPU's and boards. Please send me your results and your description of the used machine. More stuff and more help are coming soon.

Results

Please click here !

Instructions

For your own results use the following scenes that are included in every official PoV-Ray distribution. Please do not turn on special features like antialiasing or so on. Take only the default parameters, e.g.
povray +v +w320 +h240 +b500 +i polywood.pov
Please have a look at the resolution of every scene:

Scene Resolution
lemnisc2.pov 320x240
skyvase.pov 640x480
wg6.pov 640x480
polywood.pov 320x240


Send me your results using email to this address rs@informatik.tu-cottbus.de. Use a form like this:

Machine
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CPU (e.g. Intel Pentium 133):
Board (e.g. ASUS P54TP4):
Cache (e.g. 256kB async):
Memory (e.g. 32 MB EDO-RAM):
System (e.g. DOS, Linux ):
Version of PoV-Ray (e.g. official 3.0, own compilation of version 3.0 with gcc2.7.2):

Results
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lemnisc2.pov (seconds):
skyvase.pov (seconds):
wg6.pov (seconds):
polywood.pov (seconds):

More information
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EMail:

More stuff and links

The official Home of PoV-Ray
The incredible museum animation
Lot of PoV-Ray stuff and information
The official PoV-Benchmark page


Texture Magic Texture Library Pictures WatchCat Museum


28/04/97


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