Programming Your Own STOS
Demo
Anyone remember seeing the STOSSER demo
which was put together and released a while ago by Martin
Cubbit? A lot of STOS Programmers contributed to this
demo and it was released as a two disk pack. But anyone
can write a demo if they want and they dont require
lots of know how about Rasters and stuff. All you need is
to produce something that looks nice. The examples below
are my contributions to the STOSSER demo and while they
are simple programming they actually look quite
interesting.
This first Routine has the words SILLY SOFTWARE
dancing in the background along with some VU bars moving
in time with the music. It also has a star background and
the words SILLY SOFTWARE shimmering underneath the VU
bars. Looks like a lot of hard work but in fact it
isnt. Heres the routine.
10 key off : hide on : click off : flash off :
curs off : mode 0
15 LE=12800 : F$="circus.MUS"
16 remreserve as work 2,LE : bload F$,2
20 P=palt(start(3)) : logic=back : wipe stars on : set
stars 200,2,0,0,330,200,1,15
50 I=depack(start(2)) : A=musauto(start(2),1,LE) :
S4=start(4) : S3=start(3)
60 rem START
70 go stars 0,1,logic
80 A=psg(8) : B=psg(9) : C=psg(10)
90 bob logic,S4,A,128,80,0 : bob logic,S4,B,152,80,0 :
bob logic,S4,C,176,80,0
95 bob logic,S3,0,48,40-A,0 : bob logic,S3,1,64,40-B,0 :
bob logic,S3,2,80,40-C,0 : bob logic,S3,2,96,40-A,0 : bob
logic,S3,3,112,40-B,0 96 bob logic,S3,0,144,40-A,0 : bob
logic,S3,4,160,40-B,0 : bob logic,S3,5,176,40-C,0 : bob
logic,S3,6,192,40-A,0 : bob logic,S3,7,208,40-B,0 97 bob
logic,S3,8,224,40-A,0 : bob logic,S3,9,240,40-B,0 : bob
logic,S3,10,256,40-C,0
105 Z$=inkey$ : if Z$=" " then A=musauto(0,0,0)
: fade 3 : wait 40 : default : end 106 reflect
logic,20,70,logic,150
110 screen swap : wait vbl : goto 60
Thats all it is.....the words SILLY SOFTWARE are put
on screen as bobs letter by letter and the STOS Psg
command moves the letter up and down in time with the
chip tune playing. Creating the shimmering affect is used
with just one command.......refelect from the ML
extension.
The routine below simply moves a multicoloured box
around the screen whilst using VU bars to move in time
with the music. Note that there is a long list of
sentences in data statements. They are the data for the
scroller in the demo.
10 curs off : palette 0,0,0,0,0,0,0,0,0,0,0 :
hide on : key off : mode 0 : click off : disable mouse :
break off 15 reserve as screen 4 : S4=start(4) : wipe S4
20 palette
$0,$777,$577,$377,$177,$375,$573,$771,$750,$730,$700,$702,$703,$705,$727,$747
40 logic=back : A=0 : C=1 : dreg(0)=1 : call start(5) :
loke $4DA,start(5)+8 : timer=0
50 X1=160+sin(A/21.6)*45
60 X2=160+sin(A/16.6)*45
70 Y1=58+cos(A/22.6)*40
80 Y2=58+cos(A/22.6)*40
90 ink C : C=(C mod 14)+2
95 CH1=psg(8) : CH2=psg(9) : CH3=psg(10)
100 fastcopy S4,back : bar X1,Y1 to X2,Y2-CH1
101 ink C : C=(C mod 14)+2
102 bar X1,Y1+40 to X2,Y2+40-CH2
103 ink C : C=(C mod 14)+2
104 bar X1,Y1+80 to X2,Y2+80-CH3
105 if TT=72 then TT=0 : restore 140
106 if timer>150 then read T$ : wipe S4 : logic=4 :
locate 0,23 : centre T$ : logic=back : timer=0 : inc TT
110 screen swap
120 wait vbl : inc A
125 if inkey$=" " then loke $4DA,0 : call
start(5)+4 : goto 65000
130 goto 50
140 data "GUTZEN TAG, VE GATE ES DIR
HORTE","A NICE BIT OF GERMAN TO START
THIS","DEMO OFF I THINK","I HOPE I
SPELT IT RIGHT","WHAT IT ACTUALLY MEANS
IS","GOOD
DAY, HOW ARE YOU TODAY","ANYWAY, ENOUGH OF
THAT","THIS SMALL DEMO WAS PUT TOGETHER
BY","MYSELF (DEANO), FOR THE STOSSER
DEMO","TODAY IS THE 22ND OCTOBER 1994"
,"AND I HAVE BEEN RACKING MY BRAINS
FOR","TWO HOURS TRYING TO THINK OF
SOMETHING","I COULD DO AS A SCREEN FOR THIS
DEMO"
150 data "I THINK I CAN SAFELY SAY THAT
THIS","IS THE WORST SCREEN IN THE DEMO
BECAUSE","I AM REALLY A GAMES PROGRAMMER AND
NOT","TOO GOOD WITH DEMOS AS YOU CA N
SEE","WELL IT IS A BIT SLOW IS'NT
IT","WELL WHAT DO YOU EXPECT IN TWO
HOURS?","AND NOW........SOME COMPLETE
RUBBISH","I AM SOON TO TEAM UP WITH TONY
GREENWOO D","TO PROGRAM DEMOS ON THE SPECTRUM
48K","HAR HAR DE HAR....AND A DIDDLE DE
DUM"
160 data "THERES A LOT OF PEOPLE OUT THERE
THAT","BELIEVE STOS IS JUST JERKY
SPRITES","AND ANYTHING ELSE BAD","BUT
IF YOU LOOK AT THESE DEMOS","EXCEPT THIS ONE
OF COURSE","YOU'LL SEE THAT ONE OR TWO
SCREENS","ARE ACTUALLY QUITE
GOOD","SO THIS JUST GOES TO
SHOW","THAT SOME GOOD STUFF IS WRITTEN IN
STOS","THERE ARE A F EW OLD STOS
GAMES","THAT ARE CONSIDERED COMPLETE
CRAP","IN THE PUBLIC DOMAIN","BUT
THESE ARE OLD TITLES","WRITTEN BY BEGINNERS IN
STOS"
170 data "BUT THESE DAYS, WITH THE HELP OF
VARIOUS","EXTENSIONS LIKE THE MISSING
LINK","STOS PROGRAMS CAN BE SOMETHING
SPECIAL","NOTICE HOW I SAID PROGRAMS AND
NOT GAMES","THOUGH STOS IS BILLED AS A GAME
CREATOR","IT CAN BE USED FOR ANY TYPE
OF","PROGRAMMING, AS YOU SEE WITH THIS
DEMO","IF YOU DON'T BELIEVE THAT STOS
","CAN PRODUCE SOMETHING SPECIAL
NOWADAYS","THEN TRY THESE TWO
GAMES","OZONE AND MULTI-PACKMAN","AND
PREPARE TO BE IMPRESSED"
180 data "BEFORE I GO, A FEW GREETS","TONY
GREENWOOD","KEEFY","MARTIN
CUBITT","JAMES L MATHEWS","NEV
WILSON","CHRIS SHARP","ANDY
CATO"
190 data "KICKI OF
T-5-T","TONESOFT","JAMIE ERRM,
THINGY","STEVE DELANEY","MIKE
GOODMAN","MERLIN PD","AULD
BASTID","AND ALL IN THE ST
WORLD","WELL THATS THE LO T FROM
ME","I HOPE I'VE MISSED NOBODY
OUT","WELL ITS TIME TO GO","HO
HUM","THIS IS DEANO OF SILLY SOFTWARE
SAYING","LETS DO THE TIME WRAP
AGAIN"," "
And finally, here is a simuluar routine that moves and
draws some colourful lines along a sin wave.
10 curs off : hide on : key off : mode 0
20 palette
$0,$11,$577,$377,$177,$375,$573,$771,$750,$730,$700,$702,$703,$705,$727,$747
30 def scroll 1,64,16 to 256,200,0,8
40 logic=back : A=0 : C=1
50 X1=160+sin(A/21.6)*95
60 X2=160+sin(A/16.6)*95
70 Y1=58+cos(A/22.6)*40
80 Y2=58+cos(A/12.6)*40
90 ink C : C=(C mod 14)+2
100 draw X1,Y1 to X2,Y2
110 scroll 1 : screen swap
120 wait vbl : inc A
130 goto 50
So why not get those ideas into practise, and you may
end up making your own STOSSER demo.
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