Info-Atari16 Digest Mon, 29 Jul 91 Volume 91 : Issue 412 Today's Topics: 1040STe questions Accidently formatting A Decent Debugger Interface (was Re: An idea for DC Software? (wish list)) (2 msgs) Atari Meese 1991 digittal sample playback question Idea for a program (maybe DC?) (2 msgs) OSI Personal Pascal bug PC-Ditto I -vs- SoftPC PD BBS software for Atari-ST. Personal pascal 2.05 Posting games to the net skates.lzh at terminator Turbo-C Upload to Atari.archive (MOD player accesory for STe/TT) zoo 2.1 on comp.binaries.atari.st Welcome to the Info-Atari16 Digest. The configuration for the automatic cross-posting to/from Usenet is getting closer, but still getting thrashed out. Please send notifications about broken digests or bogus messages to Info-Atari16-Request@NAUCSE.CSE.NAU.EDU. Please send requests for un/subscription and other administrivia to Info-Atari16-Request, *NOT* Info-Atari16. Requests that go to the list instead of the moderators are likely to be lost or ignored. If you want to unsubscribe, and you're receiving the digest indirectly from someplace (usually a BITNET host) that redistributes it, please contact the redistributor, not us. ---------------------------------------------------------------------- Date: 28 Jul 91 22:20:59 GMT From: world!azog@uunet.uu.net (azog-thoth) Subject: 1040STe questions To: Info-Atari16@naucse.cse.nau.edu Well, in a few weeks, I will have the money to purchase a new 1040STe to replace my lightning-struck 520STfm, and wanted to ask a few questions... (had to sell one of my beloved pdp-11s to get the money) Anyways. I know the 1040STe can use SIMMs for memory upgrade, and I am curious as to the difference between 1m*8 and 1m*9 SIMMs. Is there any pin difference? If I plug in a 1m*9 into a 1040STe, what will happen? Will it work, and just ignore the extra bit? Also. can the 1040STe use the 1mb TOS parts, that are found in the Megas? Reason I ask is I would like the TOS in a Mega, but cant afford a Mega STe! (1040STe for about $380, Mega-2 STe for about $1300, yes I relize its got a hard drive, but I cant get that kinda cash) I mostly do MIDI with some other 'hacking' (Ive thought before my 520ST died, and after, about an Amiga, its does have some nice gee-whiz features, you must admit, but Ill stick with Atari, thank you) Also, I see lots of complaints about problems on Mega STe's, and am wondering if any big time major bugs live in the 1040STe? I wont be using Spectre or anything fancy like that... Thanx +---------------------------+-----------------------------------------------+ | Billy D'Augustine | I beg to differ! | | azog@world.std.com | -- Prong -- | +---------------------------+-----------------------------------------------+ ------------------------------ Date: 29 Jul 91 11:39:57 GMT From: noao!ncar!elroy.jpl.nasa.gov!swrinde!zaphod.mps.ohio-state.edu!think.com!snorke lwacker.mit.edu!ira.uka.de!fauern!faui43.informatik.uni-erlangen.de!csbrod@ariz ona.edu (Claus Brod) Subject: Accidently formatting To: Info-Atari16@naucse.cse.nau.edu pbh@jake.tmc.edu (Patrick Haggood) writes: >Perhaps you could use something like DC Format to put an IBM boot >sector on the disk, then take it to an IBM shop to "unformat" it. >Norton Utilities has an unformat utility; however I'm not aware of >how it works (I don't think the format process writes zeros to all >the sectors, I think it just re-maps them--?) Formatting a disk on an ST completely overwrites all data in all sectors. What you mean is what one might call a 'logical erase' operation which is offered by some formatters and GEMINI as an option. In this case, you probably could save the data, but not after a standard format operation. This whole confusion stems from the fact that those DOS people don't seem to know exactly what they are talking about when they speak of 'formatting a disk'. Sometimes they mean 'low-level formatting', sometimes just 'logical erase'. --- ---------------------------------------------------------------------- Claus Brod, Am Felsenkeller 2, Things. Take. Time. D-8772 Marktheidenfeld, Germany (Piet Hein) csbrod@medusa.informatik.uni-erlangen.de Claus_Brod@wue.maus.de ---------------------------------------------------------------------- ------------------------------ Date: 27 Jul 91 14:04:08 GMT From: noao!ncar!elroy.jpl.nasa.gov!swrinde!zaphod.mps.ohio-state.edu!sol.ctr.columbia .edu!ira.uka.de!math.fu-berlin.de!grasp1!frmug!elrond@arizona.edu (Bertrand Petit) Subject: A Decent Debugger Interface (was Re: An idea for DC Software? (wish list)) To: Info-Atari16@naucse.cse.nau.edu In article , ralph@laas.fr (Ralph P. Sobek) writes: > In article <1991Jul15.163633.26800@ux1.cso.uiuc.edu> timothyg@ncsa.uiuc.edu (Timothy Gallivan) writes: > | 4) A graphical interface to one of the PD debuggers would also be nice, > | something like dbxtool on Suns. One window has the source > | listing with an arrow pointing to the current line. Break points > | can be selected with the mouse, etc. By the way, do any of > | the commercial C packages have anything like this? > > That would already be decent! But why can't we get a decent debugger > environment (even on a Sun)? I mean to have something under X11 as > ergonomic as some of those old Lisp Machine debuggers were. I would > just love to have something as usable as Xerox's Interlisp debugger > front-end; that alone would reduce debugging time by at least 50%. > > Maybe this is all wishful thinking... > TD (Turbo Debugger) have a nice GEM interface but it is very slow to use this kind of interface. I perfer ADEBUGC+ a french source level debugger with a monst-like interface. -- | Bertrand Petit | Signature is under construction | | alias | | | >Elrond le demi-Elfe< | Be sure to wear your helmet | ------------------------------ Date: 29 Jul 91 11:57:27 GMT From: noao!ncar!elroy.jpl.nasa.gov!swrinde!zaphod.mps.ohio-state.edu!rphroy!albert.cs .gmr.com!rhaar@arizona.edu (Robert L. Haar CS50) Subject: A Decent Debugger Interface (was Re: An idea for DC Software? (wish list)) To: Info-Atari16@naucse.cse.nau.edu In article , ralph@laas.fr (Ralph P. Sobek) writes: |> In article <1991Jul15.163633.26800@ux1.cso.uiuc.edu> timothyg@ncsa.uiuc.edu (Timothy Gallivan) writes: |> | 4) A graphical interface to one of the PD debuggers would also be nice, |> | something like dbxtool on Suns. One window has the source |> | listing with an arrow pointing to the current line. Break points |> | can be selected with the mouse, etc. By the way, do any of |> | the commercial C packages have anything like this? |> |> That would already be decent! But why can't we get a decent debugger |> environment (even on a Sun)? I mean to have something under X11 as |> ergonomic as some of those old Lisp Machine debuggers were. I would |> just love to have something as usable as Xerox's Interlisp debugger |> front-end; that alone would reduce debugging time by at least 50%. |> |> Maybe this is all wishful thinking... |> Look at the Saber C and C++ products. They are particularly nice under X11 or OpenWindows. Robert Haar, Ph.D., InterNet : rhaar@gmr.com Computer Science Dept., G.M. Research Laboratories DISCLAIMER: Unless indicated otherwise, everything in this note is personal opinion, not an official statement of General Motors Corp. ------------------------------ Date: 29 Jul 91 11:02:34 GMT From: noao!ncar!elroy.jpl.nasa.gov!swrinde!zaphod.mps.ohio-state.edu!magnus.acs.ohio- state.edu!usenet.ins.cwru.edu!ysub!psuvm!dearn!dmswwu1c!onm07@arizona.edu Subject: Atari Meese 1991 To: Info-Atari16@naucse.cse.nau.edu In article <1991Jul27.135822.4089@menudo.uh.edu>, uace0@menudo.uh.edu (ATARI Computer Enthusiasts) says: > >Just thought I'd drop a note to the net letting all of our international >friends know that Double Click Software will be attending, displaying and >selling our wares at this year's Atari Meese show in Duesseldorf. Nice to hear this. The Atari fair in Duesseldorf is a great thing to meet people! >Plus, our DC Utilities, DC Desktop, DC Shower and (tadum!) Data Diet - the >_only_ realtime compression program for the Atari computer. Not to mention >our DC Port serial expansion cartridge, too. > Umph, this is not entirely true. A similar program (don't konw how good it is) was published by 'TOS-Magazin' last year. >We really look forward to meeting our net friends face to face (and sharing >a few rounds with them too!). > >- mike vederman / double click software >-- >------------------------------------------------------------------------------ >Double Click Me | Double Click Software | P.O. Box 741206 | Houston, Tx, 77274 >------------------------------------------------------------------------------ >Voice: (713)977-6520 | DC DESKTOP | DC FORMATTER | DC UTILITIES | and others ___________________________ cut here _____________________________________ Julian F. Reschke, Hensenstr. 142, D-4400 Muenster, Phone: ++49 251 861241 fast eMail: ONM07@DMSWWU1A.BITNET, slow: jr@ms.maus.de (++49 251 77216) ____________________ correct me if I'm wrong _____________________________ ------------------------------ Date: 24 Jul 91 22:08:32 GMT From: noao!ncar!elroy.jpl.nasa.gov!sdd.hp.com!caen!deccrl!bloom-beacon!eru!hagbard!su nic!dkuug!imada!micro@arizona.edu (Klaus Pedersen) Subject: digittal sample playback question To: Info-Atari16@naucse.cse.nau.edu trux@beyond.caltech (Flem Snopes) writes: > I wonder if anyone knows anything about how digitized sounds are played back >on an Atari ST. I have a digitizer for my IBM which produces a file of size > I know that impressive digital replay is possible on the ST, any ideas >how? Try to look at NT_COMP at atari.archive.umich.edu in the sound/player directory. NT_COMP will load and play the file, but more interestingly there is source to all kinds of player hardware, ROM port, Printer port, STe DMA and the good old standard ST soundchip... -Klaus. ------------------------------ Date: 28 Jul 91 22:44:08 GMT From: noao!ncar!elroy.jpl.nasa.gov!usc!cs.utexas.edu!helios!etsuv2.etsu.edu!r_gambs@a rizona.edu (The Pendragon) Subject: Idea for a program (maybe DC?) To: Info-Atari16@naucse.cse.nau.edu I just thought of a neat idea for a program. Maybe it already exists and if so, if someone would point me in the right direction, I would appreciate it. What I need is a Quota program for my HD. It would tell me how much of the disk is used, and maybe break it down with a bar graph for each partition. I hate having to do a 'show info' for each partition individually then whip out the old calculator. I have a Syquest drive and ICD Host, if it makes a difference. ///////////////////////////////////-\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ //// Send EMAIL to: |Robert Gambs |||| \\\\ /// s54394gr@etsuacad.etsu.edu |Computer "Games" Major |||| \\\ // Or R_Gambs@etsuv2.etsu.edu |East Texas State University/ || \ \\ /=======================================================================\ ------------------------------ Date: 29 Jul 91 03:48:59 GMT From: waikato.ac.nz!comp.vuw.ac.nz!actrix!Roger.Sheppard@decwrl.dec.com (Roger Sheppard) Subject: Idea for a program (maybe DC?) To: Info-Atari16@naucse.cse.nau.edu In article <19468@helios.TAMU.EDU> r_gambs@etsuv2.etsu.edu writes: > I just thought of a neat idea for a program. Maybe it already exists and > if so, if someone would point me in the right direction, I would appreciate > it. What I need is a Quota program for my HD. It would tell me how much > of the disk is used, and maybe break it down with a bar graph for each > partition. I hate having to do a 'show info' for each partition individually > then whip out the old calculator. I have a Syquest drive and ICD Host, > if it makes a difference. > ///////////////////////////////////-\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ > //// Send EMAIL to: |Robert Gambs |||| \\\\ > /// s54394gr@etsuacad.etsu.edu |Computer "Games" Major |||| \\\ > // Or R_Gambs@etsuv2.etsu.edu |East Texas State University/ || \ \\ > /=======================================================================\ Well I use FREE and is very good, does all the Things that you ask, but have seen others. -- *** Roger W. Sheppard * Roger.Sheppard@bbs.actrix.gen.nz *** *** 85 Donovan Rd * * At least I don't Flicker, not *** *** Kapiti New Zealand.. * like a dying light globe. ! *** ------------------------------ Date: 28 Jul 91 12:42:02 GMT From: IFI.UIO.NO!larserio@ucbvax.berkeley.edu (LarsErikOsterud) Subject: OSI Personal Pascal bug To: Info-Atari16@naucse.cse.nau.edu I just upgraded my Personal pascal 2.02 to 2.05 from HiSoft in England i costed my almost nothing and the new version is 3 years newer !!! Lars-Erik / Registered Developer / ABK-BBS +47 2132659 / ____ ______ 0sterud / w/ Atari Scandinavia / larserio@ifi.uio.no / /___ / __________/ _______________________/ ______________________/ ____/ / ------------------------------ Date: 26 Jul 91 17:47:36 GMT From: deccrl!bloom-beacon!eru!hagbard!sunic!mcsun!unido!mcshh!janhh!jan@decwrl.dec.co m (Jan Willamowius) Subject: PC-Ditto I -vs- SoftPC To: Info-Atari16@naucse.cse.nau.edu Patrick Hawke asked: > I currently have PC Ditto I. How does this compare to SoftPC in Spectre (MAC). Maybe the better question would be how does PC Ditto compare to SoftPC on the ST. On CeBit '91 I talked with someone from Insignia who said that had already finished a ST-Version and Atari has it. Does anybody know why Atari doesn't release it ? - Jan -- Jan Willamowius, Nienredder 6, 2000 Hamburg 54, Germany E-Mail: jan@janhh.hanse.de ------------------------------ Date: 23 Jul 91 05:41:50 GMT From: noao!ncar!elroy.jpl.nasa.gov!swrinde!mips!pacbell.com!iggy.GW.Vitalink.COM!psin ntp!uupsi!tfd!afp!gna!linn!Robert.Elsinga@arizona.edu (Robert Elsinga) Subject: PD BBS software for Atari-ST. To: Info-Atari16@naucse.cse.nau.edu In a message of <10 Jul 91 21:03:43>, elrond@frmug.fr.mugnet.org (2:320/100.1) writes: e> -MSGID: 2:320/100.1 288b7725 e> From: elrond@frmug.fr.mugnet.org (Bertrand Petit) e> Newsgroups: alt.bbs,comp.sys.atari.st e> Organization: Minix User Group France e> e> e> I am seeking for a public domain or freeware BBS software for the e> Atari-ST. I can't afford shareware because i have bought QuickBBS ST e> and dropded it last week. This program is a shame: full of bugs. I e> nearly must reboot the computer between each calls. What? I can't believe that... I know several QBBS/ST BBS and *none* of them is having trouble of some sort... but maybe you did something wrong? All the other people who are using QBBS/ST 1.02 are very happy with it! Robert Elsinga =8-) Robert_Elsinga%p10.f301.n282.z2@hippo.slcdec.dfv.rwth-aachen.de --- Co-sysop * Atari BBS Connection * Leeuwarden NL Robert.Elsinga@p10.f301.n282.z2.fidonet.org or tfd.com!afp!gna!linn!p10.f301.n282.z2.fido!Robert.Elsinga ------------------------------ Date: 28 Jul 91 12:46:32 GMT From: IFI.UIO.NO!larserio@ucbvax.berkeley.edu (LarsErikOsterud) Subject: Personal pascal 2.05 To: Info-Atari16@naucse.cse.nau.edu PERSONAL PASCAL Version 2.05 The following bugs/difficulties reported for earlier versions were FIXED: ========================================================================= 1. Esc key doesn't always clear editable text field in dialog box. 2. Off-center dialog boxes not displayed correctly. 3. The default button in Compiler Options dialog box doesn't respond to return key. 4. Read(char) waits for carriage return to exit. 5. Bugs in register allocations. 6. Arrays having more than one dimension incorrectly compiled if size was over 32k. 7. EOF and EOLN improperly handled. Last line of text file not read if no cr/lf at end of file. 8. After reset(f,'CON:') EOLN is correctly edited and input can be edited. 9. Entering/exiting supervisor mode sometimes caused bombs. 10. Obj_Redraw and Show_Dialog not in libraries. 11. Read and write cannot be used in random access file i/o. 12. Demos don't compile or run properly. 13. Improper memory allocation through new/dispose. 14. Procedural parameters didn't compile or run correctly. 15. The author states "there were a lot of other fixes in the last 1.5 years but I don't remember them." The following bugs/problems are still known to exist. ===================================================== 1. Pressing alternate-N more than twice bombs the editor. 2. Cannot exit editor with keystrokes after closing file from menu. 3. EDIT.RSC must be in the current default directory. 4. Long_trunc sometimes delivers incorrect value. Solution is to use the function longtrunc in file LTRUNC.PAS. ---------------- In addition the new COMPILER call appl_exit as it should when it exits after a succesful compilation (the old one forgot, and this caused crash after 5-10 compilations on some machines....() Lars-Erik / Registered Developer / ABK-BBS +47 2132659 / ____ ______ 0sterud / w/ Atari Scandinavia / larserio@ifi.uio.no / /___ / __________/ _______________________/ ______________________/ ____/ / ------------------------------ Date: 29 Jul 91 08:14:16 GMT From: noao!ncar!elroy.jpl.nasa.gov!swrinde!zaphod.mps.ohio-state.edu!n8emr!bluemoon!d ddean@arizona.edu (David D. Dean) Subject: Posting games to the net To: Info-Atari16@naucse.cse.nau.edu Hello: I have recently just finished a game I created using the game creator STOS, and am wondering what the "rules" are for posting a new game/program to comp.binaries. If I remember reading it somewhere, I think that I can post one all I want, but to have it kept at the atari archives, what so I have to do? YES... the program WILL be UUENCODED... Thanks You can send any replies to: David D. Dean, President David D. Dean, Vice Chairman Explorer Post 891 Exploring Officer's Association AT&T Systems/Bell Labs Central Ohio Council dddean@bluemoon.uucp Columbus, OH 43227 **** Any opinions are that of the author, and NOT of AT&T **** ------------------------------ Date: 26 Jul 91 17:21:46 GMT From: noao!ncar!elroy.jpl.nasa.gov!sdd.hp.com!caen!uwm.edu!lll-winken!iggy.GW.Vitalin k.COM!psinntp!uupsi!stiatl!iam@arizona.edu (Ian Mercado) Subject: skates.lzh at terminator To: Info-Atari16@naucse.cse.nau.edu Roger.Sheppard@actrix.gen.nz (Roger Sheppard) writes: >In article <5057@hh.maus.de> Thomas_Quester@hh.maus.de (Thomas Quester) writes: >> >> JM>Well, first I should express my feelings toward .LZH files: >> JM> "There should be a law against them!" >> JM>I finally obtained an LZH extractor that worked with the .LZH file :) >> JM>ANYWAY, I placed the files in A:/skates/jmw as documented, but keep >> JM>getting a mysterious "error #052, press any key"... >> This is the last time I'm posting this: The files go in a folder called A:\SKATES.JMW NOT A:\SKATES\JMW ~ --- ~ Play it once, erase it, and go your merry way like I did. -- -------- ---- ---- -- | Ian Mercado: iam@stiatl.salestech.com | -- - - ----- -- | emory!stiatl!iam | -- -------- -- ----- | | -------- -- -- -- ---- | "Can't keep my mind from the circling sky" | ------------------------------ Date: 28 Jul 91 17:45:51 GMT From: noao!asuvax!cs.utexas.edu!qt.cs.utexas.edu!zaphod.mps.ohio-state.edu!uakari.pri mate.wisc.edu!zazen!doug.cae.wisc.edu!carter@arizona.edu (Gregory Carter) Subject: Turbo-C To: Info-Atari16@naucse.cse.nau.edu In article <12116@sbsvax.cs.uni-sb.de> univwa@sbuvax.rz.uni-sb.de (Bernhard Stumpf) writes: >In article <11582@m.maus.de>, Martin_Gaeckler@m.maus.de (Martin Gaeckler) writes: >> >> Dave Halliday D.C.Halliday%newcastle.ac.uk @ SUB am Mo, 15.07.91 11:02 writes >> >> >|>Did Borland give a reason for stopping to support the Atari ST product? >> >> No, Borlang USA didn't give any reason for that. Turbo C for the Atari ST was >> only supported by Borland Germany an independed company which was owned by >> Fritz Heimsoeth. After Borland USA bought Borland Germany (in July 1990) they >> didn't take interesting in supporting Turbo C. And, unfortunately, it take a >> long time to give back Turbo C to the the developpers. >> >> Greeting from bavaria >> >> Martin Gaeckler > >Just for your information: > >In Germany, the distributor of Turbo C is now Application Systems, Heidelberg >(ASH), better: of the successor of TC called PureC. > >PureC is a complete development system (graphics shell-editor-Ansi C compiler- >assembler-debugger-linker). It will cost about 400.- DM. The Developpers of >Pure-Software have also done the developpement of TC 2.0. >Users of Laser-C and Megamax C will automatically be offered an update to >Pure-C. > >(informations taken from: TOS 8/91, p.11) > > > >greetings bst > > > > ***************************************************************************** > * * > * Dipl.Ing. Bernhard Stumpf | | | * > * / ___ / University of the Saarland | | | * > * /----. /__. -/- D-6600 Saarbruecken | | | * > * /____/ ___/ /_. / | \ * > * phone : ++49-681-302-41.43 / | \ * > * e-mail: bestu@sbuvax.rz.uni-sb.de / | \ * > * * > ***************************************************************************** They make an English version, better than or equal to Turbo C 2.0, I'll have my check ready! Turbo C 2.0 for the ST never ceases to amaze me. --Greg PS: Although, its not perfect it does have some annoying bugs :) ------------------------------ Date: 25 Jul 91 00:38:43 GMT From: deccrl!bloom-beacon!eru!hagbard!sunic!dkuug!imada!micro@decwrl.dec.com (Klaus Pedersen) Subject: Upload to Atari.archive (MOD player accesory for STe/TT) To: Info-Atari16@naucse.cse.nau.edu I have just send JUKEBOX.LZH : An accesory that plays MOD and SEGM files in the background on STe/TT computers with DMA sound (not Book and Pad as I Understand it). Please let me know if you find errors in the program, I can't use it myself because I only have a MEGA ST2, so your help is needed... (this program is written for Ed Krimem and now back to the serious stuff) -Klaus ------------------------------ Date: 28 Jul 91 22:53:05 GMT From: noao!ncar!elroy.jpl.nasa.gov!swrinde!cs.utexas.edu!sun-barr!newstop!exodus!twit terpater.Eng.Sun.COM!koreth@arizona.edu (Steven Grimm) Subject: zoo 2.1 on comp.binaries.atari.st To: Info-Atari16@naucse.cse.nau.edu I've just sent out Bill Shroka's port of Zoo 2.1. As noted at the top of the first part, I will now accept submissions to both comp.sources.atari.st and comp.binaries.atari.st in Zoo 2.1 high-compression format, and will use that format when I repack things to save space. A new archive type keyword, "zoo-high", will be placed in the Keywords line of articles posted in the new format. Sources are in comp.sources.atari.st (and 10 parts long, so only half of it went out today.) --- Steven Grimm koreth@eng.sun.com Moderator, comp.{sources,binaries}.atari.st "We must be brave, and not let them know how frightened we really are." -- OPEN LOOK Graphical User Interface Functional Specification ------------------------------ End of Info-Atari16 Digest ******************************