Info-Atari16 Digest Thu, 9 May 91 Volume 91 : Issue 261 Today's Topics: 4 meg 1040STE vs Mega4STE Atari MegaST BUSS - Pinouts Converting Sparcstation .au files to Mac/Atari format GEMINI MODEM FOR SALE STalker/VAX/Mass-11 ST SOFTWARE FOR SALE ST systems for sale Tank Battle game (saw on PC) Timeworks DTP upgrades TOS Command Line (3 msgs) Which monitors can use TT high res? (2 msgs) WordPerfect update - STe support Welcome to the Info-Atari16 Digest. The configuration for the automatic cross-posting to/from Usenet is getting closer, but still getting thrashed out. Please send notifications about broken digests or bogus messages to Info-Atari16-Request@NAUCSE.CSE.NAU.EDU. Please send requests for un/subscription and other administrivia to Info-Atari16-Request, *NOT* Info-Atari16. Requests that go to the list instead of the moderators are likely to be lost or ignored. If you want to unsubscribe, and you're receiving the digest indirectly from someplace (usually a BITNET host) that redistributes it, please contact the redistributor, not us. ---------------------------------------------------------------------- Date: 9 May 91 19:25:34 GMT From: arizona.edu!cerritos.edu!nic.csu.net!usc!zaphod.mps.ohio-state.edu!know!daemon@ arizona.edu Subject: 4 meg 1040STE vs Mega4STE To: Info-Atari16@naucse.cse.nau.edu Netters were asking about the difference between a 4 meg 1040STE and the Mega4STE. Since I am an Atari dealer, I feel qualified to answer this one. I retail the 1040STE with an SM124 monitor for $CDN 679. To boost this to 4 megs costs about another $CDN200. Since external hard disks are a must, adding an ICD FA.ST 85 costs $CDN 999. Total cost for the system (8 MHz, TOS 1.6) = $1878. I retail the Mega1STE with SM124 for $CDN1079. For an additional $CDN 699, the buyer gets an ICD host adapter, an 85 meg Seagate ST1096N and 4 megs or RAM for a total cost of $CDN1778, cheaper than the 1040 system because it costs a lot less for an internal HD. This system also has a detached keyboard, a 16 MHz CPU and TOS 2.n. Best of all, with the VME slot, there are many boards, such as video cards, that are available for the MegaSTE (see ZNET posting 91-15 or 91-16, cannot remember which one). The Mega4STE with a 48 meg SCSI bundled from Atari sells for $CDN 1879 because it costs me more to buy this bundle from Atari than it does to build my own systems. I recommend the purchase of a Mega STE unless the user wants to stick with a floppy system. Finally, this posting is not for commercial purposes, therefore, I have not mentioned my company name. It was posted for information only to help netters make informed choices. ------------------------------ Date: 9 May 91 22:26:49 GMT From: arizona.edu!cerritos.edu!nic.csu.net!usc!samsung!munnari.oz.au!bruce!monu0.cc.m onash.edu.au!monu6!rdt154k@arizona.edu (mr n benci) Subject: Atari MegaST BUSS - Pinouts To: Info-Atari16@naucse.cse.nau.edu As there has been some discussion on the Mega ST internal bus of late the following post briefly details the bus connections and what each pins function is. Refer to any MC68000 data book for more info. What is presented has been abreviated slightly but no vital information was edited out. The whole document runs for about 10 pages, most of it esoteric, dealing with Atari's reasons for the bus and copyright info plus a lengthy Introduction on the design of the bus. No real information. Hope this is of help. If you have any queries please don't hesitate to call me. Best of luck. As to whether this is legal or not - I don't know. If problems do arise as to the legality please inform me as I don't want to cause any serious problems. Some parts are copied (ie; typed in by hand, by myself) verbatim from the original documents. ------------------------------------------------------------------ Atari Mega ST internal bus. Mechanical Description: Two sizes of expansion card are supported. One, the half card is half the depth of the Mega St unit. The other, the full card is the full depth of the unit. In either case, the card butts up to the rear panel of the St unit which has been provided with a removeable hatch through which connectors and/or cables can be mounted. The expansion card connects to the St motherboard through a 64 pin connector mounted on the bottom (solder) side of the expansion board. This connector plugs directly into its mate mounted on the motherboard. Standoffs, 25mm in length, are mounted into the bottom case through the motherboard. the expansion card is then screwed down to the standoffs. The standoffs and screws are not supplied with the Mega St and thus should be included with the expansion card. A hole located in the left rear of the expansion card fits around a plastic stud to provide extra strain relief for rear mounting connectors (See diagrams). Electrical Description: The signals provided on the 64 pin connector are essentially the pins of the 68000 processor. These signals are all unbuffered. They are intended to drive one LS TTL load on the expansion board. driving more than one load or driving excessive capacitance may cause imporper St operation. For this reason it is not acceptable to connect to the expansion connector in any manner other than the one outlined in the previous section (e.g. connecting directly with a cable is not acceptable. The bus may be arbitrated away from the processor using the normal 68000 protocol. However, the bus grant signal provided on the connector is the end of the daisy chain. Response time will be effected by the DMA going on in the system (e.g. disk activity, hardware bit-blt transfers, etc). If the peripheral requires DMA to occur while interrupts are enabled, care must be taken to limit the transfers to bursts of less than about 50 bus cycles allowing adequate time between bursts to process the interupts. The timing of the bus is that of any 8Mhz 68k processor. Since the signals provided are essentially the processor pins, connecting peripherals in the same manner as you would to any 8Mhz 68k should work with no problem. DMA is the exception. The bus cycle produced even while the bus is arbitrated away from the processor must look exactly like an 8Mhz 68k bus cycle. This constraint is necessary to provide the proper sharing of the memory between the processor and the video. In all transfers, DTACK must be provided/sampled as required by the 68k processor specification. Also, transfers may not last more than 64 clock cycles. The St will automatically generate a bus error if AS is held low for more than 64 clock cycles. The following diagram shows a top view of the connector on the motherboard with its associated pin numbers and signal names. This connector (TRW no. 009-00002-8, JAE no. ME03-R64P-D4T2-A1 or equivalent) is the male side. The expansion board uses the female side (TRW no. 009-00005-6, JAE no. ME03-64S-D4R1-A1 or equivalent). ____ d4 (1) . . (2) d5 d3 (3) . . (4) d6 d2 (5) . . (6) d7 d1 (7) . . (8) d8 d0 (9) . . (10) d9 /AS (11) . . (12) d10 /UDS (13) . . (14) d11 /LDS (15) . . (16) d12 R//W (17) . . (18) d13 /DTACK (19) . . (20) d14 /BG (21) . . (22) d15 /BGACK (23) . . (24) GND /BR (25) . . (26) a23 GND (27) . . (28) a22 CLK (29) . . (30) a21 GND (31) . . (32) GND /HALT (33) . . (34) a20 /RESET (35) . . (36) a19 /VMA (37) . . (38) a18 E (39) . . (40) a17 /VPA (41) . . (42) a16 /BERR (43) . . (44) a15 /NMI (45) . . (46) a14 /INT-5 (47) . . (48) a13 /INT-3 (49) . . (50) a12 FC2 (51) . . (52) a11 FC1 (53) . . (54) a10 FC0 (55) . . (56) a9 a1 (57) . . (58) a8 a2 (59) . . (60) a7 a3 (61) . . (62) a6 a4 (63) . . (64) a5 ---- Top view of motherboard connector. The following is a brief description of each signal on the connector. For more detailed info consult a 68000 processor manual. CLK This signal is an 8.0106Mhz TTL compatible, 50% duty cycle square wave. /RESET, /HALT In combination these two signals can be used to indicate a system reset. The /RESET can be used by itself to indicate a system or s/w reset (RESET instruction executed). These are both bidirectional (open collector) signal terminated on the motherboard with a 1K and a 4K7 pullup respectively. They may be driven according to standard 68000 processor timing to acheive the functions of the 68000's /RESET and /HALT lines. A system reset will occur at powerup and any time the reset switch is pressed. It causes both lines to go low for at least 1ms. A software reset will cause only the /RESET line to go low for approximately 15us. A1-A23 These lines provide the 23-bit address directly from the 68000 processor. Terminated with 4K7 pullups on the motherboard. D0-D15 16 bit bidirectional data bus. Terminated with 10K pullups on the motherboard. FC0, FC1, FC2 These lines indicate the processor status for the current bus cycle. They are directly driven by the 68000 processor. Terminated by 10K pullups on the motherboard. /AS When low, indicates valid address on address bus. Terminated with 4K7 pullups on motherboard. R//W When high, processor is doing a read. When low, processor is doing A write. Terminated with 4K7 pullups on motherboard. /UDS, /LDS /UDS indicates upper 8 bits, ie; D8-D15. /LDS indicates lower 8 bits, ie; D0-D7. Terminated with 4K7 pullups on motherboard. /DTACK Bidirectional signal used to indicate a completed data transfer. Terminated on motherboard with a 1K pullup /BERR Used to tell the processor or DMA device that no peripheral device has reponded to the current bus cycle. The ST will automatically generate this signal if a bus cycle does not complete within 64 clock cycles. Terminated on motherboard with 4K7 pullup. E Enable clock used for 6800 peripherals. 60/40 duty cycle. /VPA Open collector line used to indicate that a 6800 type cycle should be executed. Terminated by 4K7 pullup. /VMA This signal is used to synchronise 6800 type bus transfers with the E clock. /BR Indicates that the bus will be released at the end of the current bus cycle. This signal is daisy chained through the other DMA devices on the motherboard, it does not come directly from the processor. /BGACK Open collector signal used by a DMA device to claim bus mastership. Terminated by 4K7 pullup on motherboard. Should also be terminated on expansion board with another 4K7 pullup. /NMI, /INT-5, /INT-3 These signals are used to asynchronously generate a level 7, level 5 or level 3 interrupt. These are the only levels which can be generated externally. If they all occur simultaneously, the highest priority (level 7) will be acknowledged first. The expansion card is responsible for responding to any interrupt acknowledges for interrupts which it generates. These acknowledges can be either vectored or auto-vectored. All three lines are terminated by a 1K pullup on the motherboard. Power: Power is supplied to the expansion card through a pigtail cable which plugs onto a six pin connector on the motherboard. The connector on the mother- board is AMP no. 171825-6. The mating connector on the pigtail from the expansion borad is AMP no. 171822-6. The drive capabilities are as follows; PIN 1 - +5VDC @ 750mA PIN 2 - +5VDC PIN 3 - GND PIN 4 - GND PIN 5 - GND PIN 6 - +12VDC @ 500mA Software Considerations: The mediation of available addresses should not be necessary since only one expansion card may be plugged in at any one time. Atari has set aside the addresses C00000 through CFFFFF, FF0000 through FF7FFF and FFFE00 through FFFFFD for use by outside developers. Spurious accesses to FFFFFE/FFFFFF may be generated. You can't add RAM which will work as video memory and/or will allow DMA. Also if memory is extended on the expansion card, the operating system will not clear it or allow it to be allocated. -------------------------------------------------------------------- ------------------------------------------------------------------------------ * Nino Benci. * Confucious say * * Monash University, Caulfield Campus * 'Never stand alone against * * Physics Department * against ignorance' * * 900 Dandenong Rd, Caulfield East * * * VIC, 3145. Tel (03) 573 2355/2519 * * * Australia * * * email oz: rdt154k@monu6.cc.monash.oz.au * * email world: rdt154k%monu6.cc.monash.edu.au@uunet.uu.net * ------------------------------------------------------------------------------ ------------------------------ Date: 9 May 91 15:42:04 GMT From: noao!ncar!elroy.jpl.nasa.gov!sdd.hp.com!wuarchive!udel!haven.umd.edu!wam.umd.ed u!dmb@arizona.edu (David M. Baggett) Subject: Converting Sparcstation .au files to Mac/Atari format To: Info-Atari16@naucse.cse.nau.edu In article <1991May8.055008.2758@isc.rit.edu> drp9500@isc.rit.edu (D.R. Paradis ) writes: >sound files with the .au extender are Sun Audio files. > >As of now I cannot figure how to convert them into ANY format that the >ST can handle. :-( The Atari uses the same sample data format as the Mac, so if there's a way to convert Sparcstation samples to Mac format, you can use them (the data forks) on the Atari as well. Could some kind Mac wizard point me to a Sparc->Mac sample converter? Given source for such a utility I could write an ST version and make many Atari owners happy. (Or at least happier.) Thanks, Dave Baggett dmb%wam.umd.edu@uunet.uu.net ------------------------------ Date: 9 May 91 14:03:11 GMT From: mcsun!ukc!strath-cs!rmacgreg@uunet.uu.net (Sorcerer) Subject: GEMINI To: Info-Atari16@naucse.cse.nau.edu In article <80943@bu.edu.bu.edu> harryk@bucsf.bu.edu (Harry Karayiannis) writes: [...stuff deleted...] > Well, I don't really understand this question because, in Gemini, there is >no need for a small icon to line up with a large icon. Gemini can display >either large or small icons...but *not* both on the desktop. If you take a >closer look you 'll find out that there are 2 seperate trees in the resource >file GEMINIIC.RSC, one for large icons and one for small ones. [...more stuff deleted...] Sorry, but I've mixed large and small icons on the desktop quite a few times before and it doesn't seem to mind in the slightest. The Sorcerer is 'Only visiting this planet' but can be found at: JANET: cadx862 @uk.ac.strathclyde.computer-centre-sun rmacgreg@uk.ac.strathclyde.computer-science INTERNET: via nsfnet-relay.ac.uk BITNET: via ukacrl UUCP: via ukc.uucp or second star to the right and straight on 'till morning. ------------------------------ Date: 9 May 91 15:09:06 GMT From: noao!ncar!elroy.jpl.nasa.gov!lll-winken!iggy.GW.Vitalink.COM!widener!dsinc!ub!u bvmsd.cc.buffalo.edu!v124pba3@arizona.edu (John L Robinson) Subject: MODEM FOR SALE To: Info-Atari16@naucse.cse.nau.edu MODEM FOR SALE! Avatex 1200 baud external modem. Includes cable. Asking $35. Call Rob at (716)831-9348 or reply to this user. ------------------------------ Date: 9 May 91 16:19:42 GMT From: noao!ncar!zaphod.mps.ohio-state.edu!know!daemon@arizona.edu Subject: STalker/VAX/Mass-11 To: Info-Atari16@naucse.cse.nau.edu I am one of the unfortunates in the world who has been forced into using the Mass-11 word processor on the VAX. This is a true WHAT-YOU- SEE-IS-NOT-WHAT-YOU-GET (acronym = C.R.A.P.) word processor. Well, aside from the pain of actually having to use Mass-11, I have been using UNITERM on a 1280*960 Atari TTM195 monitor on a TT. While UNITERM does work, it does not run in a GEM window so all I get to use is the top, left-hand corner of the TTM195. Yesterday I unwrapped STalker and used it for the first time. Overall, its a good replacement for UNITERM (at least I can use the whole TTM) but not all VT100 features are implemented. I have also run into the following problem. Mass-11 uses the top four keys on the numeric keypad as PF1..PF4 to initiate and execute commands. For example, PF1 R = replace text. If I start editing a document, all the PFn keys work fine. However, outside a document, at the Mass-11 menu level such a PP (print menu), none of the PF keys work. Why would PF keys function at one level in Mass-11 but not at another? STalker also does not have KERMIT, which is essential for file transfers at our site. UNITERM has always been THE BEST code I have ever used for KERMITing files (I have used SmartTerm 240, Mac240, RedRyder, Crosstalk, ZSTEM (yech!), VersaTerm Pro). I know that STalker has X/YMODEM, which is popular in the 'BBS' community, however, KERMIT is the fite transfer protocol that I NEED in the scientific community (The KERMIT accessory that I bought with FLASH does not work on the TTM195, just as FLASH does not run). Do any of the PD kermit accessories work on a TT with a TTM195? ------------------------------ Date: 9 May 91 15:09:56 GMT From: noao!ncar!csn!ub!ubvmsd.cc.buffalo.edu!v124pba3@arizona.edu (John L Robinson) Subject: ST SOFTWARE FOR SALE To: Info-Atari16@naucse.cse.nau.edu ATARI ST SOFTWARE FOR SALE! GFA-Basic 3.0: a lightening fast basic compiler many pascal like features Asking $25. Also for sale terminal software: Flash! program by Antic Best offer. Call Rob at (716)831-9348 or reply to this user. ------------------------------ Date: 9 May 91 05:04:34 GMT From: arizona.edu!cerritos.edu!nic.csu.net!usc!samsung!olivea!oliveb!veritas!amdcad!j etsun!pyramid!apalmer@arizona.edu (Albert "Earthquake" Palmer) Subject: ST systems for sale To: Info-Atari16@naucse.cse.nau.edu I have decided to buy a TT, and need to sell the following STs. I would like to sell everything in the two systems as listed. I will consider all ofters on both whole systems and pieces. System 1 -1040STf w/tos1.4 + 2.5 megs (board can be upgraded to 4 megs <$100) -SM124 mono monitor -Quantun Pro80S 84meg 3 1/5 drive in Supra case -Spectre 128 w/Mac roms - Macintosh Plus emulator -Star SG10 printer -IMG Scan image scanner -LDW Basic compiler -MicroLawyer -DC Desktop -Beckemeyer Hard Disk Toolkit -Supra hard disk utilities -Why Wait? floppy & hard disk cache + print spooler + ram disk -SGS Switch program switcher -.ACCess CLI -Micro Kitchen Companion recipes on disk All software has original docs. I will leave shareware and public domain on the hard drive. This would be a great system for someone thinking about buying a Mac. I'm asking $1200 for the complete system. System 2 -520ST w/1 meg + 1 meg + Z-Time clock chip + Mega keyboard -CCC Learning Station case with 2 DS floppy drives -SC1224 color monitor -Rixon T212A 1200 baud modem -ST Talk Professional telecommunications software -Neo Desk -pc-ditto 3.0 - IBM emulator -Degas graphic arts system -UMS Universal Military Simulator -Dive Bomber -All Aboard! -Space Cutter -Micro League Wrestling -GATO -Devon Aire The CCC case is a metal case that holds two Atari floppy drives plus power supplies for the computer and drives. Everything, including the monitor, plugs into an internal power strip with an external power switch. The drives have the cheap mechanisms replaced with Epson mechs. I'm asking $600 for this system. I also have about 10 Mega keyboards that I would like to sell. These are just the bare bones keyboards. They are a direct replacement for the keyboard in the original 520 without the internal floppy. I'm asking $40 each for the keyboards or 3 for $100. If you are interested in any of the above, please reply with e-mail or call me at (408) 992-0131. If I'm not home, leave a message and I will get back to you. thanks, al ------------------------------ Date: 9 May 91 18:13:06 GMT From: noao!ncar!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!caen!umich!vela!swo od@arizona.edu ( EVENSONG) Subject: Tank Battle game (saw on PC) To: Info-Atari16@naucse.cse.nau.edu I saw a nifty little game the other day for the PC in which you set up a certain number of players (computer or human) and each gets a colored tank and some shells, and are dropped onto a hillscape. The players then must calculate barrel angle and shell power to take out the other players (taking the wind speed and direction into effect). As you gain points (by destroying the opponent(s)) you gain money and can buy extra and better weapons, including dirtballs, explosives, chain reaction inducers (to eat away the landscape), and nukes. There are even weapons quidance systems to enhance your accuracy. Destroying the enemy can also give a wild display of sights and sounds depending on how well they were hit, and occasionally the fall-out can even hurt yourself. First off, has anyone seen this game that can help me with the name, and second, is it available for the ST? I would appreciate any help that I can get, and will be looking forward to replies. Thanks swood -- ---- Insert favorite .signature here ---- | swood@argo.acs.oakland.edu | swood@vela.acs.oakland.edu Bitnet: swood@Oakland | swood@unix.secs.oakland.edu UUCP: ...!uunet!umich!{vela, argo, unix, nucleus}!swood ------------------------------ Date: 9 May 91 16:20:45 GMT From: mcsun!ukc!icdoc!syma!grahamt@uunet.uu.net (Graham S Thomas) Subject: Timeworks DTP upgrades To: Info-Atari16@naucse.cse.nau.edu From article <2901@odin.cs.hw.ac.uk>, by neil@cs.hw.ac.uk (Neil Forsyth): > In article <1991May5.124501.14339@mailer.cc.fsu.edu> boyd@nu.cs.fsu.edu > (Mickey Boyd) writes: >> Timeworks - No longer updating US versions (but are still updating UK ones). > > Hardly. They just did a panic fix to make it work with the TT and maybe fixed > a few horror bugs while they were at it. Timeworks is static. The PC version > isn't though and they are pushing the followup Desk Press. GST know that they've made more money out of ST Timeworks DTP in the past than they will in the future, so they're not exactly busting a gut to create new versions of it. It's still probably the quickest DTP program to learn, though, and it's OK if your requirements are simple. I've not had much time to play with the latest UK version (it replaces v1.12, and is confusingly called 1.h12), but a couple of things I've noticed are: It seems to need a bit more memory than the previous version. I have about half the memory on my 1040 taken up with ACCs, AUTO progs, etc. (although I can add about 150k to that when I unload NeoDesk) and when I run the latest version of Timeworks it reboots the machine when I try to open a file (of any size at all). If I take out a couple of memory-resident programs - any of them - all is well. It always leaves behind a temporary file on exit - the old version used to clean up properly (usually). I haven't had a chance to test whether they fixed the 12pt Dutch font, which used to print question marks (in the Atari laser version at least) upside down. The current version of 1st Word Plus, from the same stable, does seem to be better than previous incarnations of version 3. The new version 3.20TT allows you to choose a stable or flashing cursor, lets you configure hyphenation via an exceptions dictionary, allows you to redefine the keyboard again (this ability was present in v2, but not in versions 3.1 through 3.14 - it reappeared in 3.15) and allegedly scrolls faster than before (I can't tell - I use Turbo ST so it's all faster anyway.) Oh, and it fixes a printer bug that appeared if you reformatted a doc from single to double spacing, and of course it now runs on the TT. Graham -- Graham Thomas, SPRU, Mantell Building, U of Sussex, Brighton, BN1 9RF, UK Email: grahamt@syma.sussex.ac.uk Phone: +44 273 678165 Fax: .. 685865 ------------------------------ Date: 9 May 91 16:45:40 GMT From: noao!ncar!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!sdd.hp.com!usc!appl e!netcomsv!rcb@arizona.edu (Roy Bixler) Subject: TOS Command Line To: Info-Atari16@naucse.cse.nau.edu In article steve@thelake.mn.org (Steve Yelvington) writes: >[In article , > ersys!mforget@nro.cs.athabascau.ca (Michel Forget) writes ... ] > > >> All that's necessary is that the parent process and the child process agree > >> on whatever extended argument-passing convention is in use. > > > > Uh-oh. I am trying to pass long command lines to RZ.TTP (The Zmodem File > > Transfer Program) for batch Uploading and Downloading. The problem with > > the limit becomes obvious when you realize how few pathnames can be put > > on an 80 (or even 125) character command line. I wrote a program that > > will capture the command line when it is run and display it, and will try > > it on other programs that use SZ. I don't think that it supports the > > XARG convention you mentioned. Any other ideas? > >In that case you need to find out what compiler was used to make the RZ/SZ >programs. My guess would be Mark Williams, whose argument-passing scheme >is explained somewhat in the EXARG.DOC file. But that's just a guess. Not correct. I compiled it with GNU C ver. 1.37. From what I've heard, it supports the extended argument passing scheme of Atari. > ---- > Steve Yelvington, Marine on St. Croix, Minnesota, USA / steve@thelake.mn.org -- Roy Bixler rcb@netcom.com -or- (UUCP) uunet!apple!netcom!rcb "Just when you think you know it all, it changes!" ------------------------------ Date: 9 May 91 14:09:11 GMT From: mcsun!ukc!strath-cs!rmacgreg@uunet.uu.net (Sorcerer) Subject: TOS Command Line To: Info-Atari16@naucse.cse.nau.edu In article ersys!mforget@nro.cs.athabascau.ca (Michel Forget) writes: >Does anyone know how to use the Pexec function so that it will take a >command line longer than 80 charactes. I am writing a program that will >require longer command lines, but I'm stumped on this one. The >documentation that I have does not mention anything about command lines >longer than 80 characters, yet they are possible... > > ><< ersys!mforget@nro.cs.athabascau.ca >> ><< or in the language that PEOPLE use >> ><< Michel Forget...:) >> There are 2 methods, Xarg and Exarg, which you use depends on how you feel, cos from what I can see they do the same job. I'll leave descriptions to the experts as I cannot remember how to do either of them. The Sorcerer is 'Only visiting this planet' but can be found at: JANET: cadx862 @uk.ac.strathclyde.computer-centre-sun rmacgreg@uk.ac.strathclyde.computer-science INTERNET: via nsfnet-relay.ac.uk BITNET: via ukacrl UUCP: via ukc.uucp or second star to the right and straight on 'till morning. ------------------------------ Date: 9 May 91 17:04:52 GMT From: noao!ncar!elroy.jpl.nasa.gov!swrinde!mips!atha!aunro!ersys!mforget@arizona.edu (Michel Forget) Subject: TOS Command Line To: Info-Atari16@naucse.cse.nau.edu > I thought that the German GSZRZ18 supported XARG or ARCV. > > I am having the same problem with the Shells that support Zmodem, in > the number of files that can be uploaded. > > The other problem that I have is SZ.TTP from ZMDM16, for some reason it > drops down to Ymodem, is this caused by the delay in starting SZ.TTP ?. > Is there a way around this ? The shells that suppot Zmodem, namely Zflash, have problems with the command line as well. They try to send as many as thirty-two files along the command line, but the command line simply isn't big enough. Not very useful. I received a message from someone that contained a Shar archive, but I haven't been able to extract it since I don't know what a SHAR archive is...:) I'll keep looking and probably find the utility somewhere to extract it. At any rate, it explained the XARG parameter format. << ersys!mforget@nro.cs.athabascau.ca >> << or in the language that PEOPLE use >> << Michel Forget...:) >> ------------------------------ Date: 9 May 91 16:52:04 GMT From: noao!ncar!zaphod.mps.ohio-state.edu!swrinde!mips!pacbell.com!att!linac!midway!c lout!chinet!saj@arizona.edu (Stephen Jacobs) Subject: Which monitors can use TT high res? To: Info-Atari16@naucse.cse.nau.edu Now that the Atari-supported graphics situation on the TT has been clarified, does anyone have anything to say about third-party graphics boards for the TT (or perhaps Mega STe)? Anything actually shipping? Anyone at the stage of "prototype working, artwork laid out"? Tell me (us) about the ST/TT world's answer to 8514/a and XGS (did I remember the abbreviations right?). Steve saj@chinet.chi.il.us ------------------------------ Date: 9 May 91 20:59:31 GMT From: arizona.edu!cerritos.edu!nic.csu.net!usc!wuarchive!csus.edu!ucdavis!csusac!csuc hico.edu!ekrimen@arizona.edu (Ed Krimen) Subject: Which monitors can use TT high res? To: Info-Atari16@naucse.cse.nau.edu In article <1991May09.165204.3132@chinet.chi.il.us> saj@chinet.chi.il.us (Stephen Jacobs) writes: >Now that the Atari-supported graphics situation on the TT has been clarified, >does anyone have anything to say about third-party graphics boards for the TT >(or perhaps Mega STe)? Anything actually shipping? Anyone at the stage of >"prototype working, artwork laid out"? Tell me (us) about the ST/TT world's >answer to 8514/a and XGS (did I remember the abbreviations right?). ST Informer did a review of the stuff at the Cebit fair, and mentioned and showed pictures of the Matrix boards' output. There are three boards, each VME or Mega bus compatible. I don't have the specs on the boards with me, but one is 800x600 with 256 colors out of 16.7million. Another is a super-hi-res monochrome, and the final is the same super-hi-res but in 16 colors. They mentioned that Rio Computers in Las Vegas will be importing them. They also said that someone had a VGA-like board, with something like 1024x768 with 16 colors. Lexicor software is supposed to have their own board out soon. The ISAC board has been shipping for some time. I think it may only be Megabus compatible, but I'm not sure. You can find it for around $600. BTW, there used to be a Parsec 'board' which was actually a unit by itself. Anyone know whatever became of it? -- ||| Ed Krimen [ekrimen@ecst.csuchico.edu or al661@cleveland.freenet.edu] ||| Video Production Major, California State University, Chico / | \ SysOp, Fuji BBS: 916-894-1261 ------------------------------ Date: 9 May 91 16:45:25 GMT From: noao!ncar!zaphod.mps.ohio-state.edu!swrinde!elroy.jpl.nasa.gov!jato!vsnyder@ari zona.edu (Van Snyder) Subject: WordPerfect update - STe support To: Info-Atari16@naucse.cse.nau.edu In article <1991May9.002946.2904@milton.u.washington.edu> iho@akbar.cac.washington.edu (Il Oh) writes: >vsnyder@jato.Jpl.Nasa.Gov (Van Snyder) writes: >>I just called WordPerfect. They're shipping the April Upgrade. They're >>NOT quitting the Atari market, at least not in the U.S. > >It's still that brain-damaged 4.1, isn't it? WordPerfect 5.0 was a >quantum leap forward for them. As far as I'm concerned, anything prior >to that is not fully usable. Unfortunately, yes. They say they're real busy porting 5.0 to lots of platforms (5 going so far). I think they must be doing something wrong if porting is so expensive. I would be trying to get 5.1 going on all platforms, and would have a "Tiger Team" focusing on portability. They must have machine-specific stuff all tangled up with stuff that ought not to be machine specific. -- vsnyder@jato.Jpl.Nasa.Gov ames!elroy!jato!vsnyder vsnyder@jato.uucp ------------------------------ End of Info-Atari16 Digest ******************************