Info-Atari16 Digest Mon, 1 Apr 91 Volume 91 : Issue 182 Today's Topics: demos Having trouble uncompressing .Z files memory problems PS3000: was; memory upgrade woes... Telecom program help needed Turbo C's Wierd Behavior Two New Computer Announcements - CeBIT VIDEO GAME RATINGS BALLOT [ATARI] VIDEO GAME RATINGS REPORT [ATARI] Wanted Mac ROMs (128K) for GCR Welcome to the Info-Atari16 Digest. The configuration for the automatic cross-posting to/from Usenet is getting closer, but still getting thrashed out. Please send notifications about broken digests or bogus messages to Info-Atari16-Request@NAUCSE.CSE.NAU.EDU. Please send requests for un/subscription and other administrivia to Info-Atari16-Request, *NOT* Info-Atari16. Requests that go to the list instead of the moderators are likely to be lost or ignored. If you want to unsubscribe, and you're receiving the digest indirectly from someplace (usually a BITNET host) that redistributes it, please contact the redistributor, not us. ---------------------------------------------------------------------- Date: 1 Apr 91 04:30:49 GMT From: noao!asuvax!cs.utexas.edu!usc!jarthur!cliff@arizona.edu (Clifford Stein) Subject: demos To: Info-Atari16@naucse.cse.nau.edu Does anyone know anything about "the run" and "robocop" demos. I think ST Action (maybe ST Format) said they were both incredible. I haven't seen them on atari.archive, and was wondering if anyone could put them there? --Cliff -- cliff@jarthur.claremont.edu | "Ted Striker? Never heard of him. Wait! cliff@jarthur.uucp | That's not exactly true. We were like uunet!jarthur!cliff | brothers." cstein@hmcvax.bitnet | --Buck Murdoch ------------------------------ Date: 1 Apr 91 00:02:12 GMT From: noao!asuvax!cs.utexas.edu!usc!elroy.jpl.nasa.gov!mahendo!wlbr!lonex.radc.af.mil !blackbird.afit.af.mil!udecc.engr.udayton.edu!tut.cis.ohio-state.edu!bgsuvax!sb rown@arizona.edu (Scott F. Brown) Subject: Having trouble uncompressing .Z files To: Info-Atari16@naucse.cse.nau.edu I'm having trouble getting files to uncompress properly that have the Z extension. I'm talking about the sound files on terminator. I believe I have the proper programs to uncompress them but I must be doing something wrong. I have followed the directions in the documentation but still have had no luck. Could someone please mail me any instructions on what I am doing wrong(or better yet, how do I do it right!) Thanks in advance ****************************************************************************** * Denn die Todten reiten shnell * * - B. Stoker -Scott F. Brown * * * * sbrown@andy.bgsu.edu.uucp * ****************************************************************************** ------------------------------ Date: 1 Apr 91 05:29:38 GMT From: noao!asuvax!ukma!wuarchive!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!bronz e!silver!kclenden@arizona.edu (Kevin Clendenien) Subject: memory problems To: Info-Atari16@naucse.cse.nau.edu In article <1991Mar30.204831.12866@ims.alaska.edu> fnjlh1@acad3.alaska.edu writes: > > > While chasing some problem that caused intermittent lockup w/ black screen, >after trying heat and cool spray, and getting random bomb numbers, I finally >removed the ZRAM, removed the MMU, treated the little pins w/ Cramolin (neat >stuff), and reinserted. I tried to be carefull and worked on a static mat, tried >to account for the little interrupt insulation that the ZRAM uses on one pin, >but still ended up with .5M instead of the normal unenhanced 1M. I found this >very discouraging. > Is there a specific pin that addresses each bank of memory, and where, >as exactly as possible might it be on the mmu? Or should I bark up another >tree entirely? I also fiddled with the video shifter in the ZRAM removal if thart >could be implicated. > Thanks for any help. Stuck on my wife's 1M st... J Harris Here are the trouble shooting instructions from my ZRAM board: MACHINE BOOTS FINE WITH NO EXTRA MEMORY: Visually check every RAM chip pin to make sure no pins are bent or out of the socket. This is very common. Other possibility is pingrid board is not making contact. Reseat pingrid board. If problem still persists make sure epoxy is still on the two pins of the pingrid board. If off, follow directions below. PULLING THE BOARDS OUT. AIRGAPS LEFT: If you pull out the pingrid board and try to boot up the ST, you will not be able to do so because of the two epoxied pins leaving air-gaps in the contacts. Inorder to fix this, pull out the MMU chip and take a pointed razor blade and pull the socket contact out towards the MMU. EPOXY FALLEN OFF: Follow above directions to pull out the MMU chip. Inspect the chip to make sure that all the MMU pins are straight and do not short on the bottom. Straighten with fingernails if needed. Now get some electrical or masking tape and cut a very thin piece and put it on the MMU socket contacts pin #8 and #18 where the epoxied sides of the pingrid board go in. According to the MMU pinout diagram the two epoxied pins, #8 and #18 are RAS0 and RAS1, respectively. I had the same problem with my machine only recognizing .5 MB of memory. My problem was that the epoxy had come off pin #8. If the instructions above do not help, try calling the company. They were very friendly, and helpful to me. ZRAM is made by: Zubair Interfaces, Inc. 5243B Paramount Blvd. Lakewood, CA 90712 (213) 408-6715 -- -------------------------------------------------------------------------- kclenden@silver.bacs.indiana.edu Kevin Clendenien BLAST BBS - (812) 332-0573 BLAST member "I want someone like you, only nicer." ------------------------------ Date: 1 Apr 91 02:04:53 GMT From: mnemosyne.cs.du.edu!isis!rcarter@uunet.uu.net (Ron Carter) Subject: PS3000: was; memory upgrade woes... To: Info-Atari16@naucse.cse.nau.edu The PS3000 -was- released; an acquaintance o' mine has one... It has a -color- monitor, disk drive built-in along w/ the mother board; plug in keyboard... One reason people didn't like it was because if the monitor or disk drive went out, you had a dead system... Just like the Mac, but no one seems to realize the problem of such a system... The PS3000 -is- cute, though... Ron. -- Ron Carter | rcarter@nyx.cs.du.edu rcarter GEnie 70707.3047 CIS Director | Center for the Study of Creative Intelligence Denver, CO | Knowledge is power. Knowledge to the people. Just say know. ------------------------------ Date: 1 Apr 91 02:24:18 GMT From: noao!asuvax!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!pacific.mps.ohio- state.edu!linac!mp.cs.niu.edu!ux1.cso.uiuc.edu!mrcnext!chuck@arizona.edu (charles bridgeland) Subject: Telecom program help needed To: Info-Atari16@naucse.cse.nau.edu uuvvuu@mixcom.COM (Craig L. Stodolenak) writes: >package do you use and why? >My observations so far: > UniTerm A really spiffy interface with some functions just where > I want them, others a mile away, or lacking altogether. > The emulations are immaculate from what I can tell, > but lack of Zmodem, or even batch Ymodem is a big > no-no for me. ------------------------------------- you can assign a function key to call an external zmodem. somebody posted a macro file to do just that, and if you want I can mail you a copy. You can also reassign keys to your heart's content. My 520 is a bit crowded for uniterm--with what else I have (control panel and file selector) I don't have room to have a history buffer, or run another program, but your 1040 should be plenty big enough. ------------------------------------------------ > Interlink Lots 'o features with a so-so interface. At least > ST TalkPro v2.0 is supposedly still unfinished, but again ------------------------------------------- don't know anything about those. > Vanterm I was told to look into this product. I have yet to > see it or to hear any more than, "get it". Should I? > Why? --------------------------------- unless there's a newer and better version, this doesn't do any fancy terminal emulation. STTerm is available at atari.archive. No GEM goodies, very "procomm"y feel, but will do vt-100. >Since telecommunicating is the #1 thing I do with my computer, the >associated software is of prime importance to me. me too--amazing that I do all this character based stuff on my ST -- ---------------------------------------------------------------------------- chuck bridgeland---anarchoRepublican "one thing about a police state, you can always find the police" l. neil smith chuck@mrcnext.cso.uiuc.edu hire me so I can quit this pit. ----------------------------------------------------------------------------- ------------------------------ Date: 1 Apr 91 06:51:27 GMT From: daffy!cat34.cs.wisc.edu!carter@rsch.wisc.edu (Gregory Carter) Subject: Turbo C's Wierd Behavior To: Info-Atari16@naucse.cse.nau.edu Cold anybody explain why Turbo C 2.0 takes a long constant like this: ffff8e20 and turns it into -> 8e20 then takes 00ff8e20 -> ffff8e20??? I had this occur when I was working on my app program..MOST ANNOYING. It seems to only generate the correct address when you insert the two 00's ???? --Gregory ------------------------------ Date: 28 Mar 91 17:45:27 GMT From: haven!umbc3.umbc.edu!umbc5.umbc.edu!chuck@ames.arpa (Chuck Rickard; ACS (UGRAD)) Subject: Two New Computer Announcements - CeBIT To: Info-Atari16@naucse.cse.nau.edu In article <2885@atari.UUCP> trh@atari.UUCP (T R Hall) writes: I hope you don't mind if I comment on your views... ;-) > Hopefully, if I post this I won't have to repeat it too often: > > 1) I didn't include a monitor port for a couple of reasons: > A) Power > The graphics shifter/video drive circuitry uses almost as much > power as the rest of the system put together. Since the machine > is specifically designed for PORTABLE usage, I made the (fairly > reasonable) assumption that you aren't going to carry a color/mono > monitor around with you. > B) Space > Hey, I tossed out ANYTHING I didn't feel was required in a PORTABLE > machine, to make the machine as small as possible. This is an item I feel is not worth talking about as well. The machine is portable, so who cares if it hooks up to a monitor or not. I think the original poster wants a machine to replace his current machine, so he can have a "double-duty" machine, not two separate ones. > 2) If you look at the so-called competition (Intel machines) I think > you will find that the "note-book" sized units include EITHER a floppy > or a hard disk, but not both. Since this machine was mosty intended to > allow desktop-ATARI users to take specific data/applications with them > on the road, I felt that loading data/programs into the internal Hard > Drive would not be a hardship. Would you rather carry a hard-drive > machine, or a floppy machine with a bunch of floppies that you have to > swap in-and-out? > As far as data transfer, both the Notebook and Pad versions of the > machines will include file-transfer software in the ROMS, transfering > over parallel-ports to other ST's, and serial ports to non-ATARI > machines (hopefuly with an existing protocol, so Atari won't have to > write [shudder!!] MS-DOS software). This is where I think you are wrong. The Panasonic CF-170 (or Tandy 1500HD, same machine) has both a 20 meg hard drives and a 1.44meg disk drive built-in to a really nice notebook machine. The hard drive is a nice 2.5" Conner CP-2024 and is really fast (14ms). It also has room for a 2400baud modem internally, and after looking inside, I found that they could have added more if they wanted to. > 3) Look for high-density floppies, both in desktop machines and in an > external (probably battery-operated) floppy drive for the ST notebook > (or whatever its final name is). We may be slow, but we ain't > Blind/Dumb. I don't know why you guys can't just go totally with 1.44meg drives. Gee, a high density controller for the PC can be had for $30, so the parts can't be that expensive. > 4) Both the STPad and STBook have an "expansion" port that includes all > address and data lines, bus control lines, R/W and a number of ROM > select lines. ALL of the signals needed for the "cartridge port" are > present on "expansion port", so a conversion device need only consist > of two connectors, a PC-board, and a housing. I'm sure some > enterprising developer will make such available at a reasonable price. > Even better, maybe "cartridges" will be upgraded to take advantage of > new features. While I feel its nice that the machine does have expansion, I dread the idea of another interface thingy hanging off the machine. With my ST, I had a machine around 3 feet wide counting all the crap hanging off the ends. > 5) Maybe we should take a vote: Should we let everybody add their 2 cents > to the design, increase the size of the machine, delay it a few months/ > years, increase the price, etc? :) :) :) :) :) 8) 8) 8) 8~) 8~) 8~) Before making machines, maybe you should... (1) Ask some people what they want. (2) Check out the competitors machines. (3) Think. I know doing these might add some time to the process, but other people seem to do it and come out with machines in a decent time-frame. > Oh, incidently, in the reprint from Tom Harker (ICD) he mentions that >the note-book machine has JEIDA cards. He was a little confused; The note-book >machine has the hard-drive as storage, the PAD machine has JEIDA cards, but NO >hard-drive (the pad is intended to be hand-held; one twist and BOOM! the >hard-drive would crash). While it would be nice if the laptop had the JEIDA card socket, I really don't think it would be necessary. Anyway, how expensive is it to add one of those sockets to the machine. The whole PC card setup only costs $79.95, so it can't really cost that much. > TRH > >[PLEEEEAAAASSSEE note the smileys above! don't send me votes/suggestions/etc; >it's hard ENOUGH to get through my mail/news each morning.] If sounded harsh, please don't take it to be mean, but after 6 years of dealing with this crap, I feel that I have a right to say something. -- Chuck Rickard (chuck@umbc5.umbc.edu) ------------------------------ Date: 1 Apr 91 06:09:49 GMT From: radon.berkeley.edu!erc@ucbvax.berkeley.edu (Eric Ng) Subject: VIDEO GAME RATINGS BALLOT [ATARI] To: Info-Atari16@naucse.cse.nau.edu To use this ballot, just hit "R". Once in your editor, insert your game rating between the word "vote" and the system code and game title. Your rating must be an integer between 1 and 10. There must be at least one blank on either side of your rating. Make sure the word vote appears at the start of each rating. If you do not want to rate a particular game, just DELETE THAT LINE FROM THE BALLOT. When you are finished, SAVE THE FILE, and exit the editor. The votes will be sent to the game rating tabulator. The general guideline for ratings is: 8-10 worth buying at full price 6-7 worth buying at a discount, or if you're particularly interested in this kind of game 3-5 only worth renting 2 only worth playing for free, and only for a few minutes 1 worthless If you want to vote for additional games, just add them at the end, in a format similar to the existing entries. Be sure to include the system code right before the title. This code is one of the below: AL = Atari Lynx AM = Commodore Amiga GB = Nintendo Game Boy GS = Apple II GS MA = Apple Macintosh NE = Nintendo NES and Famicom PC = IBM PC, PS/2, and compatibles SG = Sega Genesis and MegaDrive SF = Nintendo Super Famicom ST = Atari ST TG = NEC TurboGrafx-16, TurboExpress, and PC Engine Thanks for participating in the rec.games.video ratings poll. (This text was adapted from Chuck Musciano's rec.arts.movies ballots and John Leo's rec.games.video ballots.) PLEASE DELETE TITLES WHICH YOU WILL NOT BE VOTING FOR. v--- place your rating right here! vote Al Blue Lightning vote Al California Games vote Al Chip's Challenge vote Al Electrocop vote Al Gates Of Zendocon vote Al Gauntlet III vote Al Klax vote Al Ms. Pac-Man vote Al Paperboy vote Al Rampage vote Al Roadblasters vote Al Robosquash vote Al Rygar vote Al Shanghai vote Al Slime World vote Al Xenophobe vote Al Zarlor Mercenary vote St A Day At The Races vote St Airball vote St Arctic Fox vote St Arkanoid vote St Artura vote St Baal vote St Barbarian vote St Bard's Tale I vote St Batman vote St Battlemaster vote St Block-Out vote St Blockbuster vote St Blood Money vote St Bloodwych vote St Blue Angels vote St Breakers vote St Bubble Bobble vote St Cadaver vote St Chambers Of Shaolin vote St Chaos Strikes Back vote St Chrono Quest 2 vote St Cyberball vote St Demon's Winter vote St Dogs Of War vote St Dungeon Master vote St E-Swat vote St Empire Strikes Back, The vote St F-19 Stealth Fighter vote St Falcon vote St Fighter Bomber vote St Fire Brigade vote St Flight Simulator vote St Full Metal Planet vote St Future Wars vote St Geisha vote St Gold Of The Aztecs vote St Golden Axe vote St Goldrunner vote St Gunship vote St Heroes Of The Lance vote St Imperium vote St Jinxter vote St Joust vote St Jungle Book, The vote St Leisure Suit Larry I vote St Leisure Suit Larry II vote St Lombard Rally vote St Lotus Esprit Challenge vote St Mean 18 vote St Mean Streets vote St Microleague Baseball vote St Midimaze vote St Mission Impossible II vote St Moebius vote St Nine Princes In Amber vote St Obliterator vote St Oliver And Compagnie vote St Pawn, The vote St Phantasie III vote St Pipemania vote St Populous vote St Powermonger vote St Prince Of Persia vote St Pro Tennis Tour vote St Questron II vote St R-Type vote St Return Of The Jedi, The vote St Rick Dangerous 2 vote St Rings Of Zilfin vote St Roadwar 2000 vote St Rocket Ranger vote St Rogue vote St Rolling Thunder vote St Shadow Of The Beast vote St Shanghai vote St Silent Service vote St Simcity vote St Sorcerer Lord vote St Space Harrier II vote St Space Quest III vote St Speedball II vote St Star Wars vote St Starglider vote St Starglider II vote St Strider II vote St Sundog vote St Super Cars, The vote St Supremacy vote St T.V. Sports Football vote St Team Yankee vote St Terrorpods vote St Tetris vote St Third Courier, The vote St Time Bandit vote St Toyota Celica G.T. vote St Ultima IV vote St Ultimate Ride, The vote St Wargame Construction Set vote St Wayne Gretzky Hockey vote St Xenon vote St Xenon 2 vote St Xevious -- eric ng erc@radon.berkeley.edu !ucbvax!radon!erc ------------------------------ Date: 1 Apr 91 06:05:47 GMT From: radon.berkeley.edu!erc@ucbvax.berkeley.edu (Eric Ng) Subject: VIDEO GAME RATINGS REPORT [ATARI] To: Info-Atari16@naucse.cse.nau.edu For information on the list format and on submitting your ratings, see the end of this posting and the article entitled "ABOUT THE VIDEO GAMES RATINGS REPORT" in the newsgroup rec.games.video. ATARI GAME RATINGS REPORT ATARI LYNX New Distribution Votes Rank Title ..00111220 50 7.1 Blue Lightning 0.01113100 62 6.4 California Games ..00001321 52 8.0 Chip's Challenge .00212110. 45 5.8 Electrocop 0.0003120. 43 6.3 Gates Of Zendocon 0.0123200. 44 5.6 Gauntlet III ......1133 37 9.0 Klax ..1..1.7.. 8 7.1 Ms. Pac-Man ..013.02.. 11 5.6 Paperboy ...1..1411 7 7.7 Rampage ....100421 19 7.9 Roadblasters ..0.1211.0 11 6.5 Robosquash .....244.. 5 7.2 Rygar ........64 5 9.4 Shanghai ...0013210 35 7.3 Slime World ....003121 22 7.9 Xenophobe ......1153 10 9.0 Zarlor Mercenary ATARI ST New Distribution Votes Rank Title .........* 1 10.0 A Day At The Races .3.....3.3 3 6.7 Airball ..22.5.... 4 4.8 Arctic Fox ....3.33.. 3 6.7 Arkanoid ....*..... 1 5.0 Artura ..5.....5. 2 6.0 Baal ....5..5.. 2 6.5 Barbarian .......*.. 1 8.0 Bard's Tale I .....*.... 2 6.0 Batman ......*... 1 7.0 Battlemaster .......*.. 1 8.0 Block-Out ........*. 1 9.0 Blockbuster .....5...5 2 8.0 Blood Money .......*.. 1 8.0 Bloodwych .....*.... 1 6.0 Blue Angels *......... 1 1.0 Breakers ......*... 1 7.0 Bubble Bobble ........*. 1 9.0 Cadaver .......*.. 1 8.0 Chambers Of Shaolin .......135 6 9.3 Chaos Strikes Back .....*.... 1 6.0 Chrono Quest 2 *......... 1 1.0 Cyberball .....*.... 1 6.0 Demon's Winter ......*... 1 7.0 Dogs Of War .......135 14 9.4 Dungeon Master .*........ 1 2.0 E-Swat .....82... 5 6.2 Empire Strikes Back, The .........* 1 10.0 F-19 Stealth Fighter .....1142. 7 7.9 Falcon ......*... 1 7.0 Fighter Bomber .....*.... 1 6.0 Fire Brigade ......5.5. 6 8.0 Flight Simulator .......*.. 1 8.0 Full Metal Planet .......*.. 1 8.0 Future Wars ....*..... 1 5.0 Geisha .........* 1 10.0 Gold Of The Aztecs .....*.... 1 6.0 Golden Axe ..2..422.. 5 6.0 Goldrunner ......3.33 3 8.7 Gunship ......*... 1 7.0 Heroes Of The Lance .......*.. 1 8.0 Imperium .....*.... 1 6.0 Jinxter ...1..215. 8 7.8 Joust ...*...... 1 4.0 Jungle Book, The .....55... 2 6.5 Leisure Suit Larry I .....5.5.. 2 7.0 Leisure Suit Larry II .......*.. 1 8.0 Lombard Rally ........*. 1 9.0 Lotus Esprit Challenge .....5.5.. 2 7.0 Mean 18 ......*... 1 7.0 Mean Streets ........*. 1 9.0 Microleague Baseball ......3..6 3 9.0 Midimaze .....63... 3 6.3 Mission Impossible II ..*....... 1 3.0 Moebius .*........ 1 2.0 Nine Princes In Amber .......*.. 1 8.0 Obliterator ...*...... 1 4.0 Oliver And Compagnie ..22.2.2.. 4 5.2 Pawn, The ........*. 1 9.0 Phantasie III ......*... 1 7.0 Pipemania .......521 7 8.6 Populous .......*.. 1 8.0 Powermonger .......*.. 1 8.0 Prince Of Persia ........*. 1 9.0 Pro Tennis Tour ........*. 1 9.0 Questron II .....244.. 5 7.2 R-Type ....424... 5 6.0 Return Of The Jedi, The ........*. 1 9.0 Rick Dangerous 2 .....*.... 1 6.0 Rings Of Zilfin .11..131.. 6 5.5 Roadwar 2000 ......*... 1 7.0 Rocket Ranger ....2242.. 5 6.6 Rogue ...5..5... 2 5.5 Rolling Thunder ..5.5..... 2 4.0 Shadow Of The Beast .....2242. 5 7.6 Shanghai .....2222. 4 7.5 Silent Service ......2.52 4 8.8 Simcity ..*....... 1 3.0 Sorcerer Lord .....63... 3 6.3 Space Harrier II .......*.. 3 8.0 Space Quest III .......*.. 2 8.0 Speedball II .....55... 2 6.5 Star Wars ...1.5111. 8 6.5 Starglider .......*.. 1 8.0 Starglider II ....*..... 1 5.0 Strider II ...2.222.. 4 6.2 Sundog ....*..... 1 5.0 Super Cars, The .......*.. 1 8.0 Supremacy .......*.. 1 8.0 T.V. Sports Football .........* 1 10.0 Team Yankee .*........ 1 2.0 Terrorpods ...*...... 1 4.0 Tetris ......*... 1 7.0 Third Courier, The .....414.. 7 7.0 Time Bandit .......*.. 1 8.0 Toyota Celica G.T. .........* 1 10.0 Ultima IV .....*.... 1 6.0 Ultimate Ride, The .....55... 2 6.5 Wargame Construction Set .......63. 3 8.3 Wayne Gretzky Hockey ...3...3.3 3 7.3 Xenon .......55. 2 8.5 Xenon 2 .5..11.1.. 6 4.2 Xevious In this list, games have been rated on a scale of 1 to 10, 10 being the best and 1 being the worst. For each game, the total number of votes, the average rating, and the vote distribution are shown. New games are indicated by a "*" before their entry. If a "(C)" appears after the title it means that the game is a CD-ROM or disc system title. If a "(J)" appears after the title it means that the game is currently only available in Japan. The general guideline for ratings is: 8-10 worth buying at full price 6-7 worth buying at a discount, or if you're particularly interested in this kind of game 3-5 only worth renting 2 only worth playing for free, and only for a few minutes 1 worthless The vote distribution uses a single character to represent the percentage of votes for each ranking. The following character codes can appear: "." no votes cast "3" 30-39% of the votes "7" 70-79% of the votes "0" 1-9% of the votes "4" 40-49% of the votes "8" 80-89% of the votes "1" 10-19% of the votes "5" 50-59% of the votes "9" 90-99% of the votes "2" 20-29% of the votes "6" 60-69% of the votes "*" 100% of the votes Please consult the article entitled "ABOUT THE VIDEO GAME RATINGS REPORT" in the newsgroup rec.games.video for more details, including information on how to vote. Questions, comments, problems, and errors should be directed to the list maintainer at either of the below addresses: video-request@irss.njit.edu ..!uunet!irss.njit.edu!video-request -- eric ng erc@radon.berkeley.edu !ucbvax!radon!erc ------------------------------ Date: 1 Apr 91 00:23:20 GMT From: noao!asuvax!ukma!rex!wuarchive!psuvax1!psuvm!ysub!msu.bitnet!druckman@arizona.e du Subject: Wanted Mac ROMs (128K) for GCR To: Info-Atari16@naucse.cse.nau.edu Hello folks, A friend of mine is looking for 128K Mac ROMs (for the spectre GCR). Anyone have some to sell or know of a mail order source. They used to be available through all the normal ST mailorder houses, but no longer are. Thanks!!! Leora Druckman Graduate Student Michigan State University ------------------------------ End of Info-Atari16 Digest ******************************