/* ================================================================ * FILE: GEMSKEL.C * ================================================================ * DATE: November 20, 1992 * June 21, 1993 cjg Removed wind_updat() fro GEM_EXIT() * DESCRIPTION: GEM Application Skeleton */ /* INCLUDES * ================================================================ */ #include #include #include #include "country.h" #include "text.h" /* DEFINES * ================================================================ */ #define AP_TERM 50 /* NEW AES Call! */ /* EXTERNS * ================================================================ */ int open_vwork( void ); /* From FSM.C */ void close_vwork( void ); /* GLOBALS * ================================================================ */ /* VDI arrays */ int contrl[12], intin[128], intout[128], ptsin[128], ptsout[128], work_in[12], work_out[57]; int phys_handle, vhandle, xres, yres; /* AES variables */ int AES_Version; int gl_ncolors; int gl_apid, gl_hchar, gl_wchar, gl_hbox, gl_wbox; GRECT desk; OBJECT *menu; /* null structures */ GRECT grect0 = { 0, 0, 0, 0 }; MOBLK moblk0 = { 0, 0, 0, 0, 0 }; MFDB mfdb0 = { NULL, 0, 0, 0, 0, 0, 0, 0, 0 }; /* Locals used for evnt_multi input, can be set via set_events() * ================================================================ */ static int ev_mask=0, ev_clicks=0, ev_bmask=0, ev_bstate=0; static MOBLK ev_m1 = { 0, 0, 0, 0, 0 }; static MOBLK ev_m2 = { 0, 0, 0, 0, 0 }; static long ev_time=0L; /* FUNCTIONS * ================================================================ */ /* * main() * ================================================================ */ void main( void ) { int event, msg[8], key, nclicks; MRETS mrets; /* * See if we were run from the AUTO folder... */ gl_apid = appl_init(); /* Get the AES version #. TOS 3.0 is TT TOS */ AES_Version = _GemParBlk.global[0]; /* * Set up work_in to initialize VDI functions to useful values, * Get the physical workstation handle from the AES, then * open a virtual workstation and get our AES work area's extent. */ phys_handle = graf_handle(&gl_wchar,&gl_hchar,&gl_wbox,&gl_hbox ); Wind_get( 0, WF_WORKXYWH, ( WARGS *)&desk ); /* Call initialization hooks */ rsrc_init(); if( !open_vwork() ) { /* Unable to open workstation - exit application */ form_alert( 1, alert18 ); gem_exit( 0 ); } close_vwork(); gl_ncolors = work_out[13]; xres = work_out[0]; yres = work_out[1]; vhandle = 0; wind_init(); evnt_init(); /* Main event loop */ do { event = Evnt_multi( ev_mask, ev_clicks, ev_bmask, ev_bstate, &ev_m1, &ev_m2, ( WORD *)msg, ev_time, &mrets,(WORD *)&key,(WORD *)&nclicks ); wind_update( BEG_UPDATE ); /* Dispatch events. * It is possible to get more than one event at a time, so if the * order of event handling is important to you, change the order * in which they're handled here. */ if( event & MU_MESAG ) switch( msg[0] ) { case MN_SELECTED: break; case WM_REDRAW: case WM_TOPPED: case WM_CLOSED: case WM_FULLED: case WM_ARROWED: case WM_HSLID: case WM_VSLID: case WM_SIZED: case WM_MOVED: case WM_NEWTOP: do_windows( msg, &event ); break; case AC_OPEN: acc_open( msg ); break; case AP_TERM: case AC_CLOSE: acc_close( msg ); break; default: break; } /* switch */ /* MU_MESAG */ wind_update( END_UPDATE ); /* * Event handling routines zero out the event variable * to exit the application. */ } while( event ); gem_exit( 0 ); } /* gem_exit() * ================================================================ * Clean exit. */ void gem_exit( int code ) { int ignore[8]; /* * Go into an endless loop if we're a desk accessory... */ if( !_app ) for(;;) evnt_mesag( ignore ); /* * Otherwise, clean up and call the exit hooks */ /* wind_update( END_UPDATE ); cjg 06/18/93 */ close_vwork(); wind_exit(); appl_exit(); exit( code ); } /* * evnt_set() * ================================================================ * Set parameters for main evnt_multi. */ void evnt_set( int mask, int clicks, int bmask, int bstate, MOBLK *m1, MOBLK *m2, long time ) { if( !mask ) gem_exit( -1 ); if( mask != -1 ) ev_mask = mask; if( clicks != -1 ) ev_clicks = clicks; if( bmask != -1 ) ev_bmask = bmask; if( bstate != -1 ) ev_bstate = bstate; if( m1 != NULL ) ev_m1 = *m1; if( m2 != NULL ) ev_m2 = *m2; if( time != -1L ) ev_time = time; }