/* SLIDERS.C - Prototypes and defines *========================================================================== * */ /* PROTOTYPES *========================================================================== */ void cdecl sl_size( OBJECT *tree, int base, int slider, int num_items, int visible, int direction, int min_size ); void cdecl sl_x( OBJECT *tree, int base, int slider, int value, int num_min, int num_max, void (*foo)() ); void cdecl sl_y( OBJECT *tree, int base, int slider, int value, int num_min, int num_max, void (*foo)() ); void cdecl sl_arrow( OBJECT *tree, int base, int slider, int obj, int inc, int min, int max, int *numvar, int direction, void (*foo)() ); void cdecl sl_dragx( OBJECT *tree, int base, int slider, int min, int max, int *numvar, void (*foo)() ); void cdecl sl_dragy( OBJECT *tree, int base, int slider, int min, int max, int *numvar, void (*foo)() ); void Hot_Slide( OBJECT *tree, int base, int slider, int obj, int inc, int min, int max, int *numvar, int direction, GRECT *rect, void (*foo)() ); /* DEFINES *========================================================================== */ #define NULLFUNC ( void(*)())0L #define HORIZONTAL 1 #define VERTICAL 0