#define XCONTROL 0 /* TREE */ #define TIME12 3 /* OBJECT in TREE #0 */ #define XOPTIONS 6 /* OBJECT in TREE #0 */ #define XINFO 1 /* TREE */ #define XBASE 5 /* OBJECT in TREE #0 */ #define TIMEBASE 1 /* OBJECT in TREE #0 */ #define SLOTBASE 7 /* OBJECT in TREE #0 */ #define SLOTB0 8 /* OBJECT in TREE #0 */ #define XABOUT 2 /* TREE */ #define CPXPATH 22 /* OBJECT in TREE #1 */ #define CPXLEFT 23 /* OBJECT in TREE #1 */ #define CPXRIGHT 24 /* OBJECT in TREE #1 */ #define DATE 2 /* OBJECT in TREE #0 */ #define SLOT3 23 /* OBJECT in TREE #0 */ #define SLOTB1 12 /* OBJECT in TREE #0 */ #define SLOT1 15 /* OBJECT in TREE #0 */ #define SLOTB2 16 /* OBJECT in TREE #0 */ #define SLOTB3 20 /* OBJECT in TREE #0 */ #define SLOT0TXT 9 /* OBJECT in TREE #0 */ #define SLOT1TXT 13 /* OBJECT in TREE #0 */ #define SLOT2TXT 17 /* OBJECT in TREE #0 */ #define SLOT3TXT 21 /* OBJECT in TREE #0 */ #define SLOT2 19 /* OBJECT in TREE #0 */ #define SLOT0 11 /* OBJECT in TREE #0 */ #define ICON0 10 /* OBJECT in TREE #0 */ #define ICON1 14 /* OBJECT in TREE #0 */ #define ICON2 18 /* OBJECT in TREE #0 */ #define ICON3 22 /* OBJECT in TREE #0 */ #define RLDBASE 17 /* OBJECT in TREE #1 */ #define BASE 25 /* OBJECT in TREE #0 */ #define UARROW 24 /* OBJECT in TREE #0 */ #define RELOAD 20 /* OBJECT in TREE #1 */ #define SLIDER 26 /* OBJECT in TREE #0 */ #define DARROW 27 /* OBJECT in TREE #0 */ #define XSAVE 27 /* OBJECT in TREE #1 */ #define OKOPTION 29 /* OBJECT in TREE #1 */ #define CANOPT 30 /* OBJECT in TREE #1 */ #define HOUR 11 /* OBJECT in TREE #1 */ #define STATS 16 /* OBJECT in TREE #1 */ #define STATBASE 13 /* OBJECT in TREE #1 */ #define NODETEXT 8 /* OBJECT in TREE #1 */ #define LEFTNODE 6 /* OBJECT in TREE #1 */ #define RTNODE 5 /* OBJECT in TREE #1 */ #define NBASE 7 /* OBJECT in TREE #1 */ #define ABOUTOK 8 /* OBJECT in TREE #2 */ #define CPXSTAT 3 /* TREE */ #define XEXIT 12 /* OBJECT in TREE #3 */ #define CFNAME 7 /* OBJECT in TREE #3 */ #define CVERSION 10 /* OBJECT in TREE #3 */ #define CRES 9 /* OBJECT in TREE #3 */ #define CID 8 /* OBJECT in TREE #3 */ #define TIMEBOX 10 /* OBJECT in TREE #1 */ #define TIME24 4 /* OBJECT in TREE #0 */ #define MOVECPX 4 /* TREE */ #define ROK 23 /* OBJECT in TREE #4 */ #define ATEXT 1 /* OBJECT in TREE #4 */ #define A0 2 /* OBJECT in TREE #4 */ #define A1 3 /* OBJECT in TREE #4 */ #define A2 4 /* OBJECT in TREE #4 */ #define A3 5 /* OBJECT in TREE #4 */ #define A4 6 /* OBJECT in TREE #4 */ #define AUP 8 /* OBJECT in TREE #4 */ #define ADOWN 9 /* OBJECT in TREE #4 */ #define ABASE 10 /* OBJECT in TREE #4 */ #define ASLIDER 11 /* OBJECT in TREE #4 */ #define ITEXT 12 /* OBJECT in TREE #4 */ #define I0 13 /* OBJECT in TREE #4 */ #define I1 14 /* OBJECT in TREE #4 */ #define I2 15 /* OBJECT in TREE #4 */ #define I3 16 /* OBJECT in TREE #4 */ #define I4 17 /* OBJECT in TREE #4 */ #define IUP 20 /* OBJECT in TREE #4 */ #define IDOWN 21 /* OBJECT in TREE #4 */ #define IBASE 18 /* OBJECT in TREE #4 */ #define ISLIDER 19 /* OBJECT in TREE #4 */ #define MOVETEXT 24 /* OBJECT in TREE #4 */ #define TITLEA 7 /* OBJECT in TREE #4 */ #define TITLEB 22 /* OBJECT in TREE #4 */ #define CPXTITLE 25 /* OBJECT in TREE #1 */ #define STITLE 2 /* OBJECT in TREE #1 */ #define ICBASE1 14 /* OBJECT in TREE #1 */ #define ICBASE2 18 /* OBJECT in TREE #1 */ #define ABOUTBAS 1 /* OBJECT in TREE #2 */ #define CPXBASE 1 /* OBJECT in TREE #3 */ #define ITEMBASE 2 /* OBJECT in TREE #3 */ #define B0 1 /* OBJECT in TREE #1 */ #define B1 21 /* OBJECT in TREE #1 */ #define B2 26 /* OBJECT in TREE #1 */ #define B3 28 /* OBJECT in TREE #1 */