/* FILE: WINDOWS.C *========================================================================== * DATE: November 20, 1992 * DESCRIPTION: Window Routines for DRIVERS.ACC * * INCLUDE FILES: WINDOWS.H */ /* INCLUDE FILES *========================================================================== */ #include #include #include #include "country.h" #include "fonts.h" #include "mainstuf.h" #include "front.h" #include "text.h" /* PROTOTYPES *========================================================================== */ void init_window( void ); void Wm_Redraw( int *msg ); void Wm_Topped( int *msg ); void Wm_Closed( int *msg ); void Wm_Moved( int *msg ); BOOLEAN Create_Window( void ); void open_window( void ); void do_redraw( OBJECT *tree, GRECT *prect ); void GrowShrinkBox( BOOLEAN flag ); void Send_Redraw( GRECT *rect ); /* DEFINES *========================================================================== */ #define NO_WINDOW ( -1 ) #define WKIND ( NAME | CLOSER | MOVER ) #define GROWBOX 0 #define SHRINKBOX 1 /* EXTERNS *========================================================================== */ EXTERN int AES_Version; EXTERN int gl_ncolors; /* GLOBALS *========================================================================== */ int WIND_WIDTH; int WIND_HEIGHT; WINFO w; /* w.r == outer area of window * w.work == work area of window * w.phy == work area of config * w.work is also the work area of * the cpxs */ /* FUNCTIONS *========================================================================== */ /* init_window() *========================================================================== * Initialize the window dimensions, parts and structures * * IN: void * OUT: void * * GLOBAL: WINFO w: window structure */ void init_window( void ) { ActiveTree( ad_front ); WIND_WIDTH = ObW( FRONT ); WIND_HEIGHT = ObH( FRONT ); w.kind = WKIND; w.id = NO_WINDOW; strcpy( w.name, window_title ); w.wchar = gl_wbox; w.hchar = gl_hbox; w.work.g_x = desk.g_x; w.work.g_y = desk.g_y; w.work.g_w = WIND_WIDTH; w.work.g_h = WIND_HEIGHT; /* Convert to 3D if possible - ONLY if AES 0x0330 or Greater */ if( AES_Version >= 0x0330 ) w.work.g_h = WIND_HEIGHT + 4; w.fulled = FALSE; } /* Wm_Redraw() *========================================================================== * Handle main event_multi window redraw messages. * * IN: int *msg: Event messages * OUT: void * * GLOBAL: WINFO w: window structure * int xconfig: The index of which config routine is active * -1 when none active */ void Wm_Redraw( int *msg ) { GRECT *rect; if( msg[3] == w.id ) { rect = (GRECT *)&msg[4]; do_redraw( tree, rect ); } } /* Wm_Topped() *========================================================================== * Handle main event_multi window topped messages */ void Wm_Topped( int *msg ) { if( msg[3] == w.id ) { wind_set( w.id, WF_TOP ); } } /* Wm_Closed() *========================================================================== * Handle main event_multi window close messages * * IN: int *msg: Event messages * OUT: void * * GLOBAL: WINFO w: window structure messages * _app: TRUE- we ran as a PRG file */ void Wm_Closed( int *msg ) { if( msg[3] == w.id ) { wind_close( w.id ); wind_delete( w.id ); GrowShrinkBox( SHRINKBOX ); w.id = NO_WINDOW; if( _app ) gem_exit( 0 ); } } /* Wm_Moved() *========================================================================== * Handle main event_multi window moved messages. * * IN: int *msg: Event messages * OUT: void * * GLOBAL: WINFO w: window structure */ void Wm_Moved( int *msg ) { GRECT *rect; if( msg[3] == w.id ) { rect = (GRECT *)&msg[4]; w.r = *rect; Wind_set( w.id, WF_CURRXYWH, ( WARGS *)&w.r ); Wind_get( w.id, WF_WORKXYWH, ( WARGS *)&w.work ); ObX( ROOT ) = w.work.g_x; ObY( ROOT ) = w.work.g_y; } } /* Create_Window() *========================================================================== * Creates the Window for the open_window() call. * This must be called before */ BOOLEAN Create_Window( void ) { if( (w.id = Wind_create( w.kind, &desk )) < 0 ) { w.id = NO_WINDOW; return( FALSE ); } return( TRUE ); } /* open_window() *========================================================================== * Open the Xcontrol window * * IN: VOID * OUT: BOOLEAN: TRUE if window opening was success * * GLOBAL: WINFO w: window structure */ void open_window( void ) { wind_set( w.id, WF_NAME, w.name ); /* cjg - re-init window width and height every time we open */ w.work.g_w = WIND_WIDTH; w.work.g_h = WIND_HEIGHT; /* Convert to 3D if possible - ONLY if AES 0x0330 or Greater */ if( AES_Version >= 0x0330 ) w.work.g_h = WIND_HEIGHT + 4; Wind_calc( 0, w.kind, &w.work, &w.r ); w.r.g_x = max( desk.g_x, (desk.g_w - w.r.g_w )/2 ); w.r.g_y = max( desk.g_y, (desk.g_h - w.r.g_h )/2 ); Wind_calc( 1, w.kind, &w.r, &w.work ); GrowShrinkBox( GROWBOX ); Wind_open( w.id, &w.r ); wind_get( w.id, WF_WORKXYWH, &w.work.g_w,&w.work.g_y,&w.work.g_w,&w.work.g_h ); wind_get( w.id, WF_CURRXYWH, &w.r.g_x,&w.r.g_y,&w.r.g_w,&w.r.g_h ); ObX( FRONT ) = w.work.g_x; ObY( FRONT ) = w.work.g_y; } /* do_redraw() *========================================================================== * Standard object tree redraw routine for handling object trees * * IN: OBJECT *tree: object tree * int object: object to redraw * GRECT *prect: GRECT of dirtied area * * OUT: void * * GLOBAL: WINFO w: window structure */ void do_redraw( OBJECT *tree, GRECT *prect ) { GRECT rect; Wind_get( w.id, WF_FIRSTXYWH, ( WARGS *)&rect ); while( !rc_empty( &rect ) ) { if( rc_intersect( prect, &rect )) { Vsync(); Objc_draw( tree, ROOT, MAX_DEPTH, &rect ); } Wind_get( w.id, WF_NEXTXYWH, ( WARGS *)&rect ); } } /* GrowShrinkBox() *========================================================================== * Perform a Grow or Shrink Box animation * * IN: BOOLEAN flag: Flag for grow or shrink * OUT: void * * GLOBAL: WINFO w: Window structure */ void GrowShrinkBox( BOOLEAN flag ) { GRECT rect; rect = w.r; rect.g_x += rect.g_w / 2; rect.g_y += rect.g_h / 2; if( !flag ) { rect.g_w = gl_wbox * 2; rect.g_h = gl_hbox * 2; Graf_growbox( &rect, &w.r ); } else { rect.g_w = gl_wbox; rect.g_h = gl_hbox; Graf_shrinkbox( &rect, &w.r ); } } /* Send_Redraw() *========================================================================== * Force the sending of a redraw message. * IN: GRECT *rect: The GRECT of the dirty area * OUT: void */ void Send_Redraw( GRECT *rect ) { int msg_buff[8]; msg_buff[0] = WM_REDRAW; msg_buff[1] = gl_apid; msg_buff[2] = 0; msg_buff[3] = (int)w.id; msg_buff[4] = rect->g_x; msg_buff[5] = rect->g_y; msg_buff[6] = rect->g_w; msg_buff[7] = rect->g_h; appl_write( gl_apid, 16, msg_buff ); }