Revertant 1.1 ============= Yeah, MiKRO just bored again and here you're another hack from Slovakia =) So, what's new? - hidden part - 25 Mhz RGB modes for Phantom/Nemesis compatibility - VGA support - CT2 compatibility (very ugly I'm afraid) - MP2 replay - correct videoinit/deinit If you take a look at filelength you're probably asking why you still need 14 MB... It's bcoz of large binaries Winio used... for example tunnel table is for about 384 KB long, each object have own normals and camera trajectory saved as binary, all grafix is in truecolor ... Nearly all binaries had after packing for about 10% of its size, but here is a little problem and that is the structure of whole demo :) When I diassembled whole demo, I've got great plans how to improve this and that, but after linking with DHS demosystem strange bugs apeared... I spent whole day with checking what's wrong but without any result :( Even scenes which worked fine after second run were corrupted, really dunno what happend... And that's the reason why I had to use VGA 50 Hz (if you didn't notice yet ;-) Simply, whole demo depends on $462 address. Timer D is a fantastic thing exactly for multipart demos, I replaced VBLs, it worked, but as I wrote some strange things happend and I couldn't find the problem... so, sorry again :-/ Ah, another problem - that picture in middle of demo ("Darkest Dub") will be displayed correctly only in RGB mode or with Nemesised/Phantomed Falcons - yep, you're right, 640x480xTC :-) I could convert it into 8BP, but... more work, more space, more nerves ... :) Note #1: this demo was hacked during 5 days; in case I know something about symbol table/relocation and have some experiences with reverse engineering it would be 2 days :) Note #2: if you think whole demo is such slow bcoz of using >600 faced polys, you're wrong.. When I've seen that routines for the first time, my coder's heart begin to cry ;-)) But, everyone is starting from bottom =) Anyway, this demo features some nice things I really miss in present Falcon demos, for example key framing !!! Note #3: just received message from Xi - on his CT2 demo crashes after "hands scene" and with inactive CT2 didn't play music (???) If you find the same problem, contact me, but... my energy dedicated to this demo is nearly lost... I haven't any motivation to improve/debug this demo, it isn't mine and I have a lot of projects in development stage. Main task -possibility to show Revertant on accelerated Falcons- is done, who cares about unexpected system crashes ;-) But if I get a big amount of mails I will code bugfixed, 100% debugged, speed optimized version... and Winio will kill me ;-))) I would to thank: authors of TT Digger -- this soft RULES !!! NoCrew -- nice & easy to use MP2 player :) Sandra/Coolgirls -- for help with GT2->RAW->WAV->MP2 conversion Xi/Satantronic -- for testing on CT2 & UPX packing Enjoy ! MiKRO, 02.06.2003, 20:58 Bratislava/Slovakia mk22468@decef.elf.stuba.sk mikro@local.sk http://mikro.atari.org